Here we explore mirroring common elements of mobile device and television. An empirical study showed that participants enjoyed duplicate mirroring (e.g., mirroring the TV on a mobile device) as it allowed them to better manage their attention when second screening.
Here we characterise what makes it challenging to watch television while also engaging with a mobile device. An intervention was designed and studied which adapted the complexity of the content on the mobile device to compensate for the complexity on the television.
Wwhen engaging with a mobile device when watching television we often miss content. In this work, we explore the possibility of A `designed' multi-device experience in which an app can shift a user's attention between the mobile device and the television.
In this work, we explored how one might best provide auditory information to a user to avoid obstacles when they cannot see them (e.g., a person with a visual disability). A reproducible toolkit is proposed to evaluate a variety of different auditory mappings empirically.
To overcome the lack of tactile sensation on tablet computers, in this work we explored using 3D auditory information, in the form of binaural sound, to guide a user towards features on a tablet computer. This was mainly aimed at visual disabilities, eyes-free interactions and the visual search of large visual fields.