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  • 1. "I'm Constantly Getting Comments Like, 'Oh, You're Blind. You're Like the Only Woman That I Stand a Chance With.'": A Study of Blind TikTokers' Intersectional Experiences of Gender and Sexuality

  • 2. From Symptoms to Systems: An Expert-Guided Approach to Understanding Risks of Generative AI for Eating Disorders

  • 3. Recovery is Relational: Digital Support Needs for Patients and Supporters in Eating Disorder Recovery

  • 4. ViRAS: Design Artifacts to Explore Socio-Material Configurations through a Research-through-Design Approach in Robot-Assisted Surgery

  • 5. ‘In a Pinch, If You Have Nothing’: An Exploration of Money-Making Apps in Homeless Shelters

  • 6. A11y-CUA Dataset: Characterizing the Accessibility Gap in Computer Use Agents

  • 7. AirForce: Personal Fabrication of Large-Scale, Load-Bearing Animatronics Structures from a Single Tube

  • 8. "An Experience That Could Not be Found Anywhere Else": Resonance as an Explanatory Concept for Player Experience Research and Game Design

  • 9. "Bespoke Bots'': Diverse Instructor Needs for Customizing Generative AI Classroom Chatbots

  • 10. "Better Ask for Forgiveness than Permission": Practices and Policies of AI Disclosure in Freelance Work

  • 11. "Can LLMs Persuade Humans with Deception?": From a Deceptive Strategy Taxonomy to a Large-Scale Empirical Study

  • 12. "Computer Says No": Disabled Welfare Experiences and Envisioned Futures Under AI Governance

  • 13. "Deprived of support because we're born women": Emerging Socio-Technical Pathways and Evolving Struggles for Women Entrepreneurs in Bangladesh

  • 14. "Do I Really Need This?": Illuminating Challenges in Integrating Computational Training Tools in Esports Coaching

  • 15. "Even though you feel like it's good, it isn't": Surfacing the Ethical Priorities of Powerful Male Youth Targeted for Racial Oppression through Evaluating and Co-Designing XR Utopian and Dystopian Use Cases

  • 16. "Having Confidence in My Confidence Intervals": How Data Users Engage with Privacy-Protected Wikipedia Data

  • 17. "Having Lunch Now": Understanding How Users Engage with a Proactive Agent for Daily Planning and Self-Reflection

  • 18. "Here, Let Me Help": An Empirical Study of User Interventions in Human–Web Agent Collaboration

  • 19. "Hey Dashboard!": Supporting Voice, Text, and Pointing Modalities in Dashboard Onboarding using Large Language Models

  • 20. "I Don't Trust Any Professional Research Tool": A Re-Imagination of Knowledge Production Workflows by, with, and for Blind and Low-Vision Researchers

  • 21. "I Just Need GPT to Refine My Prompts”: Rethinking Onboarding and Help-Seeking with Generative 3D Modelling Tools

  • 22. "I Need to Find That One Chart": How Data Workers Navigate, Summarize and Communicate Analytical Conversations

  • 23. "I Should Know, But I Dare Not Ask": From Understanding Challenges in Healthcare Journeys to Deriving Design Implications for North Korean Defectors' Adaptation

  • 24. "I Wouldn't Really Use It as a Practice Tool": Understanding Medical Students’ Perspectives and Needs on LLM-Enhanced Clinical Skills Training

  • 25. "I can take what I want and adapt as needed": BIPOC Identity Making and Resistance Through Internet Aesthetics on TikTok

  • 26. "I don't want to break it": An Exploration of Perceived Fragility in Shape-Changing Interfaces

  • 27. "I have a plan to start": Empowering Awareness and Behavior Change through a Collaborative Flood Resilience Game

  • 28. "I just have faith in my wallet to not mismanage my crypto": Investigating Changes in Users' Security Perceptions Post-FTX Collapse

  • 29. "I think this is fair": Uncovering the Complexities of Stakeholder Decision-Making in AI Fairness Assessment

  • 30. "I'm here to see nature, not spend more time on my phone!": A Study of Technological Obtrusiveness and How it is Managed in an Urban Nature Setting

  • 31. "If I hadn't seen it that day, I wouldn't be here today": The Role of Digital Awareness Content on Social Media in Recognizing Gender-based Violence

  • 32. "If we post, what will people think of us?”: Offline Norms, Online Engagement and Unpacking Gendered Experiences in a Pakistani Facebook Tech Community

  • 33. "If you are a Star Wars fan, use the force": Exploring Children's Virtual-Object Interaction Preferences in AR Headsets

  • 34. "In my defense, only three hours on Instagram": Designing Toward Digital Self-Awareness and Wellbeing

  • 35. "It Seems to Understand My Heart": An Empirical Study of Persona-Driven Persuasive AI Agent for Aging-in-Place in Singapore

  • 36. "It didn’t feel right but I needed a job so desperately": Understanding People’s Emotions and Help Needs During Scams

  • 37. "It just requires so much more creativity": Barriers and Workarounds to Gathering Information for AI Contestation

  • 38. "It should help me progress and strengthen my Imaan": Understanding Algorithmic Experiences of Islamic Content on Social Media Recommendation Systems

  • 39. "It's Messy...But I Feel Balanced": Unpacking Flexible Worker's Rhythm-Making Practices Using Asset-Based Approach

  • 40. "It's totally pointless, but it's fun”: How BeReal Fits into Young Adults’ Social Media Ecosystem and Friendships.

  • 41. "It's trained by non-disabled people": Evaluating How Image Quality Affects Product Captioning with Vision-Language Models

  • 42. "Let’s talk about data": Co-Designing Critical Data Literacy Tools for K-12 Education through Dialogic Learning

  • 43. "Listen to the Teachers": Research-Based Personas for Translating Classroom Realities into Actionable HCI Design

  • 44. "My Brother Is a School Principal, Earns About $80,000 Per Year... But When the Kids See Me, 'Wow, Uncle, You Have 1,500 Followers on TikTok!'": A Study of Blind TikTokers' Alternative Professional Development Experiences

  • 45. "Not Human, Funnier": How Machine Identity Shapes Humor Perception in Online AI Stand-up Comedy

  • 46. "Our Secret Language": Co-Creating and Ritualizing Affective Haptics in Long-Distance Relationships

  • 47. "Please Share": Promoting Embodied Forms of Interpersonal Stress Sharing Through Real-Time Neurofeedback

  • 48. "Please, don’t kill the only model that still feels human": Understanding the #Keep4o Backlash

  • 49. "Privacy across the boundary": Examining Perceived Privacy Risk Across Data Transmission and Sharing Ranges of Smart Home Personal Assistants

  • 50. "Shall We Dig Deeper?": Designing and Evaluating Strategies for LLM Agents to Advance Knowledge Co-Construction in Asynchronous Online Discussions

  • 51. "Similar-Self" vs. "Alt-Self": How Avatar Customization Impacts Trust Formation in Social VR and Its Transfer to Face-to-Face between Unacquainted Individuals

  • 52. "Social Media Killed Our Generation": Teenagers' Felt Experiences of Harm on Social Media

  • 53. "Talking about privacy always feels like opening a can of worms.": How Intimate Partners Navigate Boundary-Setting in Mobile Phone Without Words

  • 54. "Tech'' a Deep Breath: Technology-guided Breathing Practise With or Without a Social Robot for Psychological and Emotional Well-Being

  • 55. "Tell Them They Are a Responsible Entity, Not a Customer": Understanding Practitioner Challenges in Sector CSIRTs

  • 56. "That's another doom I haven't thought about": A User Study on AI Labels as a Safeguard Against Image-Based Misinformation

  • 57. "Think about it like you're a firefighter": Understanding How Reddit Moderators Use the Modqueue

  • 58. "Tinged with Heartbreak": An Ethnographic Account of Navigating Autistic Loneliness and the Fragile Promise of AI Companionship

  • 59. "What Are You Doing?": Effects of Intermediate Feedback from Agentic LLM In-Car Assistants During Multi-Step Processing

  • 60. "What Keeps Fans on the Silent Field?": Understanding Lean-Back Football Fans via AI Sports Broadcasting in Non-Event Time

  • 61. "What do I do now?": Spontaneous Human Responses to Robot Effectiveness and Efficiency Malfunctions in Collaborative Robotics

  • 62. "When We're Looking at the Robot, We See Each Other": A Comparison of Robotic, Mirror-Based, and Hybrid Interventions for Stranger Interaction

  • 63. "Words are not enough": Examining Emotional Support by Conversational AI for Caregivers

  • 64. 'Show It, Don't Just Say It': The Complementary Effects of Instruction Multimodality for Software Guidance

  • 65. 'The plan is just survival': Data Work in Kenya and the Regime of Entrapment

  • 66. (Computer) Vision in Action: Comparing Remote Sighted Assistance and a Multimodal Voice Agent in Inspection Sequences

  • 67. (Re)mediators of Epistemic Injustice: Generative AI and Hermeneutic Resource Provision in Intimate Partner Violence

  • 68. 3D Printing Soap: Exploring New Biodegrdable Materials and Creative Possibilities

  • 69. 3DInkGen: Extending Traditional Ink-Painting Artistry with Generative 3D Creation for Novices

  • 70. 3DRing: Enabling Low-Cost 3D Hand Position Tracking by Fusing Inertial and Low-Framerate Optical Sensing

  • 71. A Blessing and a Challenge: Unpacking Boundary Ambiguities Experienced by Caregivers of Older Adults

  • 72. A Conditional Companion: Lived Experiences of People with Mental Health Disorders Using LLMs

  • 73. A Dedicated E-Paper Design System for Mobile Phones: Limitations, Design Process and Implementation Insights

  • 74. A Design Space of Virtual Bodies: Their Types, Effects, and Theoretical Foundations

  • 75. A Dot on the Map: Co-Designing for Technological and Social Disconnection on an Arctic Expedition

  • 76. A Meat-Summer Night's Dream: A Tangible Design Fiction Exploration of Eating Biohybrid Flying Robots

  • 77. A Multiliteracy Model for Interactive Visualization Literacy: Definitions, Literacies, and Steps for Future Research

  • 78. A New Taxonomy of Web Search: A User-Centered Framework for Search Intent in the AI Era

  • 79. A Potential Teammate?: Understanding How Indie Game Developers Approach Generative AI’s Involvement in Their Small-Scale Creative Teamwork

  • 80. A Shared Look: Detecting Deepfakes with Inter-Subject Neural Synchrony

  • 81. A Tale of Many Futures: Children in Finland and India Envision the Future of Education

  • 82. A Tree’s Perspective: Enhancing Nature Connectedness Through Transitional and Multisensory Virtual Reality Experiences

  • 83. A-MIrror: Augmented Reality Mirror System for Enhanced Visual Illusion in Post-Stroke Upper-Limb Rehabilitation

  • 84. A11yExtensions: Accessibility Extensions to Augment Mobile AI Assistive Technology In-Situ

  • 85. AAC: An Acoustic Actor-Critic Trajectory Planning and Correction System for Stable Multi-Particle Levitation Displays

  • 86. ADCanvas: Accessible and Conversational Audio Description Authoring for Blind and Low Vision Creators

  • 87. AI Personalization Paradox: Reading Highlights for Personalized AI-Assisted Writing Increases Engagement but Undermines Autonomy and Ownership

  • 88. AI Sensing and Intervention in Higher Education: Student Perceptions of Learning Impacts, Affective Responses, and Ethical Priorities

  • 89. AI That Moves With You: A Review of Interactive Technologies Powered by Large Foundation Models for Mobility Impairment

  • 90. AI Twin: Enhancing ESL Speaking Practice through AI Self-Clones of a Better Me

  • 91. AI and My Values: User Perceptions of LLMs’ Ability to Extract, Embody, and Explain Human Values from Casual Conversations

  • 92. AI and Sustainable Building Automation Systems (BAS): Envisioned Roles and Emerging Challenges

  • 93. AI as We Describe It: How Large Language Models and Their Applications in Health are Represented Across Channels of Public Discourse

  • 94. AI as an Agent and Collaborative Space: Exploring the role of Generative AI in Small Group Synchronous and Asynchronous Collaborative Dynamics

  • 95. AI as the Phantom Limb: The Asymmetry of Attribution in Human vs. AI Delegation

  • 96. AI for Creativity: A GenAI-Based Approach for Early Concept Design and Its Impact on Senior Architects

  • 97. AI in Webtoon Creation: Challenges, Perceptions, and Design Implications

  • 98. AI meets Mathematics Education: Supporting Instructors in Large Mathematics Classes with Context-Aware AI

  • 99. AI of Oz: Enhancing Wizard of Oz Studies in HCI with AI Assistance for Human Moderation

  • 100. AI-Facilitated Coercive Control: An Experimental Study

  • 101. AI-Mediated Feedback Improves Student Revisions: A Randomized Trial with FeedbackWriter in a Large Undergraduate Course

  • 102. AI-Supported Electrocardiogram Interpretation: The Effect of Support Presentation on Diagnostic Accuracy, Psychological Need Satisfaction, and Diagnosis Time

  • 103. AIDED: Augmenting Interior Design with Human Experience Data for Designer–AI Co-Design

  • 104. AReframedChair: Reframing the Empty Chair through Dyadic and Triadic AR-Mediated Self-Embodiment

  • 105. ARify: Leveraging Narrated Instructional Videos to Create Augmented Reality Tutorials for Procedural Tasks

  • 106. ASafePlace: User-Led Personalization of VR Relaxation via an Art Therapy Activity

  • 107. ATRU: A Stage-based Framework for Designing Ethology-Inspired Social Robots

  • 108. ATTENPlay: A Game-Based Attention Network Test for Autistic Children

  • 109. AV-Play: Co-Designing VR Games to Study Audiovisual Integration in Children with ADHD

  • 110. Access Over Deception: Fighting Deceptive Patterns through Accessibility

  • 111. Access in the Shadow of Ableism: A Collaborative Autoethnography on Higher Education Experiences of a Blind Student in China

  • 112. Actions, Speech, and Looks: What Shapes How We Feel About In-Vehicle AI Assistants?

  • 113. Active and Passive Decisions: How Ethical Choices Are Made (and Missed) in NLP Research

  • 114. ActivitySeeker: Towards Collaborative Personalized Human Activity Discovery and Recognition on Smartphones

  • 115. Actor’s Note: Examining the Role of AI-Generated Questions in Character Journaling for Actor Training

  • 116. Addressing Procedural and Tooling Challenges in Juvenile Justice: Towards Responsible and Human-Centered Design

  • 117. Advancing Inclusive Digital Well-Being Tools: How Neurodivergent Students Use Distraction Blockers

  • 118. Affective and Goal-Oriented Factors of Relationship Formation in the Digital Therapeutic Alliance: A Longitudinal Study of Mental Health Chatbots

  • 119. Agency-Enhanced Visual Search in VR: Robust to Distraction, Delay, and Perspective Shifts

  • 120. Agent-Supported Foresight for AI Systemic Risks: AI Agents for Breadth, Experts for Judgment

  • 121. AgentCoach: LLM-Based Adaptive Coaching Feedback for Motor Skill Learning

  • 122. AgentHands: Generating Interactive Hand Gestures for Spatially Grounded Agent Conversations in XR

  • 123. All Accept, No Reject: Evaluating LLMs as “Peer” Reviewers

  • 124. All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social Simulation

  • 125. AmIWrite: Exploring Scalable One-on-One Handwriting-Based Tutoring for Mathematical Problem-Solving with an LLM-Powered AI Tutor

  • 126. Ambiguous Loss: Facilitating Refugee Families’ Sense of Home through AI-Powered Storytelling

  • 127. AmongOthers: A Design Speculation for Rethinking AI in Online Social Communities

  • 128. Amplifying Rural Educators’ Perspectives: A Qualitative Study on the Impacts of Generative AI in Rural U.S. High Schools

  • 129. Amplifying Trigeminal Flavour: Enhancing Spiciness and Coolness by Electrical and Olfactory Stimulation

  • 130. Animacy and the Eye of the Beholder: A Mixed-Methods Study on Cognitive Animacy with a Kinetic Origami Surface

  • 131. Animated Public Furniture as an Interaction Mediator: Engaging Passersby In-the-Wild with Robotic Benches

  • 132. AnkleType: A Hands- and Eyes-free Foot-based Text Entry Technique in Virtual Reality

  • 133. AnnotateGPT: Designing Human–AI Collaboration in Pen-Based Document Annotation

  • 134. Anticipating Physical Processes in VR: Environment Type and Scale Alter Temporal Expectations

  • 135. Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality

  • 136. Anticipation Without Acceleration: Benefits of Shared Gaze in Collocated Augmented Reality Collaboration

  • 137. Anu.js: Accelerating Web-based Immersive Analytics

  • 138. Applying Value Sensitive Design to Location-Based Services: Designing for Shared Spaces and Local Conditions

  • 139. Are You Comfortable Sharing It?: Leveraging Image Obfuscation Techniques to Enhance Sharing Privacy for Blind and Visually Impaired Users

  • 140. Artists on a Decade of AI Evolution: An Interview Study of Affordances, Culture, and Artistic Practice with Machine Learning

  • 141. As Content and Layout Co-Evolve: TangibleSite for Scaffolding Blind People’s Webpage Design through Multimodal Interaction

  • 142. AskNow: An LLM-powered Interactive System for Real-Time Question Answering in Large-Scale Classrooms

  • 143. Attention Nooks: Situated Frictions to Foster Intentional Technology Use

  • 144. AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning

  • 145. Audience in the Loop: Viewer Feedback-Driven Content Creation in Micro-drama Production on Social Media

  • 146. Auditorily Embodied Conversational Agents: Effects of Spatialization and Situated Audio Cues on Presence and Social Perception

  • 147. Augmenting Clinical Decision-Making with an Interactive and Interpretable AI Copilot: A Real-World User Study with Clinicians in Nephrology and Obstetrics

  • 148. Augmenting Imagery with Multimodal Vibrotactile Representations: Touch, Feel, and Hear

  • 149. AuslanSpell: An Interactive Technology for Improving Auslan Fingerspelling Comprehension

  • 150. Authorship Drift: How Self-Efficacy and Trust Evolve During LLM-Assisted Writing

  • 151. Autiverse: Eliciting Autistic Adolescents' Daily Narratives through AI-guided Multimodal Journaling

  • 152. AutoChainer: Automatic Data Augmentation for Stroke-based Input

  • 153. Automate, Assist, Avoid: Caseworkers’ Perspectives on Applying Large Language Model-Based Assistance in Public Sector Decision-Making Processes

  • 154. BAIT: Visual-illusion-inspired Privacy Preservation for Mobile Data Visualization

  • 155. BRIDGE: Borderless Reconfiguration for Inclusive and Diverse Gameplay Experience via Embodiment Transformation

  • 156. BadminSense: Enabling Fine-Grained Badminton Strokes Evaluation on Single Smartwatch

  • 157. Balancing Accuracy and Embodiment: A Hybrid Perspective for Complex Visuomotor Tasks in VR

  • 158. Balancing Attention Support for Early-learners (BASE) in Digital Technology Interactions: A Framework for Design and Use

  • 159. Balancing Automation and Discretion: How Decision Stakes and Human-AI Collaboration Affect Citizen Perceptions in Public Administration

  • 160. Balancing Efficiency and Empathy: Healthcare Providers' Perspectives on AI-Supported Workflows for Serious Illness Conversations in the Emergency Department

  • 161. Balancing Goals, Health, and Cost: A Food Information System for Managing Complex Choices and Fostering Sustained Food Agency

  • 162. Be Friendly, Not Friends: How LLM Sycophancy Shapes User Trust

  • 163. BearBubbles: Interactive Olfactory Enrichment to Encourage Foraging in Zoo Animals

  • 164. Becoming Watchful on the Trail and at Home: Understanding Experiential Outcomes of Capra in Long-Term Use

  • 165. Becoming a Healthy Player: Exploring Teen Esports Players’ Perspectives on Mental Well-Being through Participatory Design

  • 166. Becoming the Center of Other People's Identity Struggles: Content Creators Who Question, Critique, and Leave High-Pressure, Identity-Defining Communities via Social Media

  • 167. Behind the Meme: Understanding User Experiences with Memes on Social Media

  • 168. Belidor: A Specification Language for Operationalizing Structural Analogies Between User Interfaces

  • 169. Belief Updating and Delegation in Multi-Task Human–AI Interaction: Evidence from Controlled Simulations

  • 170. Belonging in the Making: Investigating Inclusive Makerspace Design for Youth with Autism

  • 171. BernO: A Breath-Driven Odor Display for Spatial Olfactory Interaction in VR

  • 172. Better Assumptions, Stronger Conclusions: The Case for Ordinal Regression in HCI

  • 173. Between Control and Uncertainty: Understanding Self-Tracking Practices in Enigmatic Disease Management

  • 174. Bevel or Not: Identifying the Potential of Bevels for Touch Input Accuracy on Ring Device

  • 175. Beyond Access: Contextualizing the Benefits of Broadband through Contributor Dynamics on Wikipedia

  • 176. Beyond Accuracy: Auditing Allocative Harms in Facial-Gesture Recognition for People with Motor Impairments

  • 177. Beyond Accuracy: Experts See AI Fact-Checks as Accurate but Less Useful

  • 178. Beyond Age-Based Restrictions: Rethinking Children's Online Safety Through Comparing Parent–Child Perspectives of Risks in User-Generated Content Games

  • 179. Beyond Claiming Sovereign AI: Motivations, Challenges, and Contradictions in Developing and Deploying Local Foundation Models in South Korea

  • 180. Beyond Clinical Risk: An Experimental Study of Cybersecurity Informed Consent and Patient Choice for Connected Medical Devices

  • 181. Beyond Community Notes: A Framework for Understanding and Building Crowdsourced Context Systems for Social Media

  • 182. Beyond Content Exposure: Systemic Factors Driving Moderators' Mental Health Crisis in Africa

  • 183. Beyond Cues and Cravings: Exploring the Design of Assistive Systems for Craving Perception in Drug Psychotherapy with VR and Biofeedback

  • 184. Beyond Descriptions: A Generative Scene2Audio Framework for Blind and Low-Vision Users to Experience Vista Landscapes

  • 185. Beyond Disposition: AI Knowledge Predicts Anthropomorphization of a Language Model Better Than Personality Traits in Lay and Expert Populations

  • 186. Beyond Euphemisms: Rethinking LLMs for SRH in Conservative Contexts

  • 187. Beyond Immersion: Designing Ambient Companions for Wildlife Adoption Engagement

  • 188. Beyond Input–Output: Rethinking Creativity through Design-by-Analogy in Human–AI Collaboration

  • 189. Beyond Links: Exploring Visual Representations of Multi-View Relations in Mixed Reality

  • 190. Beyond Microsoft and Monsanto: Denaturing the Monoculture Metaphor in Computing

  • 191. Beyond PII: How Users Attempt to Estimate and Mitigate Implicit LLM Inference

  • 192. Beyond Passive Monitoring: A Systematic Review of Tangible Interactive Devices that Support Home-Based Physical Activity

  • 193. Beyond Precision: Understanding the Impact of Algorithmic Accuracy and Transparency on User Perceptions in Keyword-Driven Contextual Advertising

  • 194. Beyond Riding: Passenger Engagement with Driver Labor through Gamified Interactions

  • 195. Beyond Scores: Explainable Intelligent Assessment Strengthens Pre-service Teachers' Assessment Literacy

  • 196. Beyond Technical Metrics: Understanding the Gap Between AI Performance and Deaf User Experience in Chinese Natural Sign Language Generation

  • 197. Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces

  • 198. Beyond a Conventional Chatbot: How AI Streamers Transcend Live Streaming Experiences from Viewers’ Perspectives

  • 199. Beyond a Neutral Tool or Teammate: Envisioning AI Interventions for Women’s Equity in Male-Dominated Teams

  • 200. Beyond domestication: Differentiating mental models from primary and secondary users in smart home lighting systems

  • 201. Beyond the Checkbox: Strengthening DSA Compliance Through Social Media Algorithmic Auditing

  • 202. Beyond the Desk: Barriers and Future Opportunities for AI to Assist Scientists in Embodied Physical Tasks

  • 203. Beyond the Manual: Mapping Peer-Generated Content about Wheelchair Care and Adaptation on YouTube

  • 204. Beyond the Naked Eye: Empirical Study of How People Perceive, Detect, and Respond to AI-Manipulated Videos

  • 205. Beyond the Silence: How Men Navigate Infertility Through Digital Communities and Data Sharing

  • 206. Beyond the Spotlight: Co-Designing AI for Theatre Audience Communication

  • 207. BiasViz: A Project-Based, Narrative-Centered Learning Tool for Engaging Middle School Students in Critical Thinking about AI Biases

  • 208. BikeButler: A Personalized, Context-sensitive Bike Routing Tool using Open Data and VLM-based Analyses of Street View Imagery

  • 209. BioHaptics: Emotion Modulation via Biosignal-Inspired Ultrasonic Mid-air Haptics in Video-Watching Experiences

  • 210. Black LLMirror: User (Self) Perceptions in Black American English Interactions with LLMs

  • 211. Bloom: Designing for LLM-Augmented Behavior Change Interactions

  • 212. BloomBeacon: Blooming Physical Touch Display Surfaces via Persistence-of-Vision Motion

  • 213. Bodyfulness VR: Exploring Virtual Reality as a Medium for Somatic Meditative Practices

  • 214. Bondi: Designing Tangible and Multimodal Interfaces for Continuing Bonds in Pet Bereavement

  • 215. Bonsai: Intentional and Personalized Social Media Feeds

  • 216. Botender: Supporting Communities in Collaboratively Designing AI Agents through Case-Based Provocations

  • 217. Boundary Switching and Cursor Warping: A Comparative Study of Performance and Comfort in Multi-Display XR Environments

  • 218. Breakdowns in Conversational AI: Interactional Failures in Emotionally and Ethically Sensitive Contexts

  • 219. Breaking Negative Cycles: A Reflection-to-Action System for Adaptive Change

  • 220. Breaking Rotational Symmetry: Minimal Landmarks Stabilize Orientation in Screen-Based 3D Games

  • 221. Breaking it Down: Micro Goals in Physical Activity Tracking

  • 222. Breathing Inward: A Targeted-heat Wearable Designed to Deepen the Benefits of Diaphragmatic Breathing

  • 223. Bridging Technology and Policy Design: A Robot Policy Design Toolkit to Support Collaborations in Policymaking

  • 224. Bridging Visual Asymmetry: Exploring AI-Mediated Communication Support for Parents with Visual Impairments and Their Sighted Children in Outdoor Informal Learning

  • 225. Bridging the Gap between Automated Intervention and Actual User Experience: A Mixed-Methods Study on Mobile Accessibility Issues for Screen Reader Users

  • 226. Building Benchmarks from the Ground Up: Community-Centered Evaluation of LLMs in Healthcare Chatbot Settings

  • 227. Building Care That Fits Its People: Insights from Social-Media–Enabled Community-Based Rehabilitation in Thailand

  • 228. Building Resilience in Human–Robot Collaboration: Affective and Cognitive Feedback from Robot for Human-Initiated Failure Handling

  • 229. BuyMate: Making AI Interventions Effective in Promoting Rational Consumption in Live Commerce

  • 230. CADModelScope: Revealing the Dependency Structure Behind Parametric Computer-Aided Design Models

  • 231. CASEbot: A Conversational Agent for Structuring and Personalizing the Design of Self-Experiments in Personal Health

  • 232. CHOIR: A Chatbot-mediated Organizational Memory Leveraging Communication in University Research Labs

  • 233. CLARIS: Clear and Intelligible Speech from Whispered and Dysarthric Voices

  • 234. Calls of Care: Materializing Posthuman Personhood with Conversational Agents in Dementia Care

  • 235. CalmReminder: A Design Probe for Parental Engagement with Children with Hyperactivity, Augmented by Real-Time Motion Sensing with a Watch

  • 236. Campus AI vs. Commercial AI: Comparing How Students and Employees Perceive their University’s LLM Chatbot vs. ChatGPT

  • 237. Can’t See Nature for the Trees: A Literature Review about Virtual Nature for Well-Being

  • 238. Capability at a Glance: Design Guidelines for Intuitive Avatars Communicating Augmented Actions in Virtual Reality

  • 239. Capturing Team Cognition: A Multimodal Dataset for Adaptive Collaborative Interfaces

  • 240. Care Workers' Risk Work: How Nannies Manage Invisible Threats in Employers' Homes

  • 241. Care-in-Retrograde: Designing for Reproductive Health in the Aftermath of Roe.

  • 242. CareerCraft: Supporting New Graduates on Job Hunting with LLM-Assisted Self-Construction of Career Profile

  • 243. Caring about Care: A Meta-Narrative Review of HCI Research on Care

  • 244. CaseCompass: Designing Sustainable, Community-Led Socio-Technical Systems for Gender-Based Violence Support Work

  • 245. CaseMaster: Designing and Evaluating a Probe for Oral Case Presentation Training with LLM Assistance

  • 246. Caught in a Mafia Romance: How Users Explore Intimate Narratives with Chatbots

  • 247. Cerebra: Aligning Implicit Knowledge in Interactive SQL Authoring

  • 248. Certified But Imperfect: Investigating The Role of AI Certifications And System Performance on Trust in And Reliance on AI Systems

  • 249. Change is Hard: Consistent Player Behavior Across Games with Conflicting Incentives

  • 250. Chasing Shadows”: Understanding Personal Data Externalization and Self-Tracking for Neurodivergent Individuals

  • 251. ChatLearn: Leveraging Non-Native Speaker Communication Challenges as Language Learning Opportunities

  • 252. Chewing It Over: Revealing Tensions And New Directions For More-Than-Human Relational Ethics Through Speculative Design

  • 253. Chromotion: Controlling Motion-Induced Color on Object Motion Paths via High-Speed Temporal Additive Projection

  • 254. CineCraft: Unified Shot Planning, Capture, and Post-Processing for Mobile Cinematography

  • 255. Circuit2Yarn: From Planar Circuits to Electronic Yarns for Textile-based Interactions

  • 256. Civic Care in Place: Subtle Technologies and Community Stewardship in a Marginalized Context

  • 257. Civil Data Disobedience: Navigating Data Interaction Challenges in Human Rights Defense Organizations

  • 258. Clarifying or Complicating?: Understanding Older Adults' Engagement with Real-World XAI in E-Commerce

  • 259. ClassAid: A Real-time Instructor-AI-Student Orchestration System for Classroom Programming Activities

  • 260. Clay ARTools: Precise Machine Toolpath Editing for Clay 3D Printing With Craft-Inspired Direct Manipulation Tools in AR

  • 261. ClayPhys: Towards Toolkits that Support Making Expressive Data Physicalization

  • 262. ClearFairy: Capturing Creative Workflows through Decision Structuring, In-Situ Questioning, and Rationale Inference

  • 263. Click, Don’t Steer: A Quantitative Comparison of Tele-Driving and Tele-Assistance User Interfaces for Remote Operation of Autonomous Vehicles

  • 264. Cloning the Self for Mental Well-Being: A Framework for Designing Safe and Therapeutic Self-Clone Chatbots

  • 265. Co-Design of Technology with and for People with Intellectual Disabilities: A Scoping Review of Methods and Inclusion Strategies

  • 266. Co-Designing Islamic AI Ethics: Insights from the UK Muslim Community

  • 267. Co-Disclosing the Computer: LLM-Mediated Computing through Reflective Conversation

  • 268. Co-Ideation Across Time: Revitalizing Legacy Design Sketchnotes with Conversational AI Agents to Foster Intergenerational Collaboration

  • 269. Co-designing MESA-Bot: Enhancing Accessibility, Privacy, Security, and Trust in a Mental Health Chatbot for Older Adults

  • 270. CoBRA: Programming Cognitive Bias in Social Agents Using Classic Social Science Experiments

  • 271. CoBreath: Designing a VR-Based Dyadic Biofeedback System to Support Breathing Exercise for Breast Cancer Survivors

  • 272. CoEmpaTeam: Enhancing Cognitive Empathy using LLM-based Avatars and Dynamic Role Play in Virtual Reality

  • 273. CoMap: A Collaborative 3D Sketch Mapping Game to Engage Spatial Communication in Search and Rescue

  • 274. CoNode: Visualizing Workflows for Knowledge Reuse and Recombination in Team–AI Collaborative Design

  • 275. Cocoa: Co-Planning and Co-Execution with AI Agents

  • 276. CodeStream: Augmenting Timelines with Code Annotation for Navigating Large Coding Histories

  • 277. Codesigning Ripplet: an LLM-Assisted Assessment Authoring System Grounded in a Conceptual Model of Teachers’ Workflows

  • 278. Cognitive Bridge: AI-Generated Boundary Objects for Cross-Functional Collaboration

  • 279. Cohort Differences in Internet Use Among Older Adults: Evidence from the English Longitudinal Study of Ageing (ELSA)

  • 280. Collab: Fostering Critical Identification of Deepfake Videos on Social Media via Synergistic Annotation

  • 281. Collaboration and Assistive Technology: Facilitating Joint Awareness for Noise Sensitivity

  • 282. Collaborative Upstanding: Exploring Conversational Strategies for Cyberbullying Upstanding Education

  • 283. Collaposer: Transforming Photo Collections into Visual Assets for Storytelling with Collages

  • 284. Collective Privacy Sensemaking of Everyday Lived Experiences: A Study of Reddit and Discord Teen Communities

  • 285. Colour in Translation: Data, Models, and Benchmarking for Cross-Linguistic Colour Naming

  • 286. ComVi: Context-Aware Optimized Comment Display in Video Playback

  • 287. CommSense: Facilitating Bias-Aware and Reflective Navigation of Online Comments for Rational Judgment

  • 288. Community Advisory Boards for Technology Design in HCI: Lessons from Trans and Queer Research

  • 289. Comparables XAI: Faithful Example-based AI Explanations with Counterfactual Trace Adjustments

  • 290. Compliant But Unsatisfactory: The Gap Between Auditing Standards and Practices for Probabilistic Genotyping Software

  • 291. ConCon: A Wrist-Worn Clutch-Coupled Force-Feedback Device for VR Controller

  • 292. Conflicting Rationales, Shifting Stances: Unpacking User Divergence in Online Geopolitical Debates

  • 293. Confronting the Discursive–Material Power of Storyboards: Toward Participatory Storyboarding

  • 294. Connecting Power and Play: Investigating Interactive Energy Harvesting in Battery-Free Gaming

  • 295. Consensus and Contradictions: A Cross-Organizational Analysis of Visualization Style Guides

  • 296. Consent under Constraints: Negotiating Photography and Media Sharing in Institutionalized Childcare

  • 297. Constructing Everyday Well-Being: Insights from God-Saeng (God生) for Personal Informatics

  • 298. Constructing the Thermal Affective Design Space for Emotion Regulation: An Autoethnographic Research Through Design Inquiry

  • 299. ContAQT: Designing an Interactive Data Display to Make Multi-Pollutant Air Quality Data Accessible

  • 300. Context, Uncertainty, and Interdependence: Crisis Informatics and Severe Weather Risk Communication for People with Visual Impairments

  • 301. Contextual Scaffolding and Self-Efficacy: Supporting Computer Skill Development among Blind Learners in India

  • 302. Contextualizing Datasets: Deepening Awareness of Data Biases through Critical Reflection of Civic Data

  • 303. Contrastive Learning for Large-scale Color-Name Dataset: Tackling Sparsity with Negative Sampling

  • 304. Control in Context: How Smart Home Users Navigate Proxy-based Schemes

  • 305. Convivial Fabrication: Towards Relational Computational Tools For and From Craft Practices

  • 306. Counter-Visual Artifacts: Negotiating Surveillance and Carceral Visuality in Public Housing through Videovoice

  • 307. Counting How the Seconds Count: Understanding TikTok Behavior via ML-driven Analysis of Video Content

  • 308. Counting the Wait: Effects of Temporal Feedback on Downstream Task Performance and Perceived Wait-Time Experience during System-Imposed Delays

  • 309. Co‑Adaptive Eco‑Nudging: A Privacy‑Preserving Contextual Bandit with User‑Taught Preferences in Everyday Browsing

  • 310. Cracking the Case Together: Role Perceptions in Human-AI Mystery Solving Dialogues

  • 311. Crafting Remembrance Beyond the Self: Older Adults’ Digital and Material Legacies

  • 312. Creating Disability Story Videos with Generative AI: Motivation, Expression, and Sharing

  • 313. Creating and Evaluating Personas Using Generative AI: A Scoping Review of 81 Articles

  • 314. Creativity from Surprise: Bridging the Gap Between Fashion Designers' Inspiration Work and AI Creative Support Tools

  • 315. CreatureConnect: Exploring Shared Control of Multimodal Displays Between People and Lemurs

  • 316. Credibility Matters: Motivations, Characteristics, and Influence Mechanisms of Crypto Key Opinion Leaders

  • 317. Crepe: A Mobile Screen Data Collector Using Graph Query

  • 318. Criminator: An Easy-to-Use XR "Crime Animator" for Rapid Reconstruction and Analysis of Dynamic Crime Scenes

  • 319. Criticmate: Stagewise Human-AI Co-Critique in UI Design through Situation Awareness

  • 320. CritiqueCrew: Orchestrating Multi-Perspective Conversational Design Critique

  • 321. CrossLit: Connecting Visual and Textual Sensemaking for Literature Review

  • 322. Crystallizing Schemas with Teleoscope: Thematic Curation of Large Text Corpora on Reddit

  • 323. Cultural Variations in Human-AI Partnership: Initial Cross-Cultural Validation of the Transactive Memory System with GenAI (TMS-GenAI) Measurement Tool

  • 324. Culture, Risk, Data: Making Credit Scoring Work in Kenya

  • 325. Curating Digital Coping Ecologies: How Queer Emerging Adults Use Social Media to Support Their Mental Health

  • 326. D-MO: Depth from Motion and Occlusion as a Visual Channel for Information Visualization

  • 327. DALL: Data Labeling via Data Programming and Active Learning Enhanced by Large Language Models

  • 328. DOLLama: Fostering Family Anti-Bullying Learning through AI-Augmented, Toy-Mediated Educational Drama

  • 329. DanXeReflect: Interacting with the Spatio-Temporal Past Movements for Embodied, Reflective Choreographic Collaboration

  • 330. DancingBox: A Lightweight MoCap System for Character Animation from Physical Proxies

  • 331. Dark Patterns Meet GUI Agents: LLM Agent Susceptibility to Manipulative Interfaces and the Role of Human Oversight

  • 332. Dark Patterns and the EU Digital Services Act: Mapping Autonomy Violations and Design Factors

  • 333. Data Migration in HCI: The Politics of Invisible Borders, Informal Networks, and Immigrants’ Data

  • 334. Data-Driven Policymaking: Understanding the Needs and Preferences of Disadvantaged Communities

  • 335. Data-Prompt Co-Evolution: Growing Test Sets to Refine LLM Behavior

  • 336. DataSpeck: An AI-Driven Human-in-the-Loop System for Automating Transformations in Data Conversion Workflows

  • 337. Deaf and Hard of Hearing Access to Intelligent Personal Assistants: Comparison of Voice-Based Options with an LLM-Powered Touch Interface

  • 338. Debugging Defective Visualizations: Empirical Insights Informing a Human-AI Co‑Debugging System

  • 339. Deception at Scale: Deceptive Designs in 1K LLM-Generated E-Commerce Components

  • 340. Decoding Islamic HCI: What Current Patterns Reveal About Future Possibilities

  • 341. Decomposing Autonomy: Explaining AI Technology Acceptance Through a Liberty-Based Framework

  • 342. Deconstructing Open-World Game Mission Design Formula: A Thematic Analysis Using an Action-Block Framework

  • 343. Decoupling of Usefulness and Novelty: Evaluating the Impact of Generative AI on Design Outputs and Novice Designers' Creative Thinking

  • 344. DeepAware: Using Experiential Deepfake Simulations to Enhance Cybersecurity Awareness in Older Adults

  • 345. Deepfake, Real Harm: A Participatory Approach for Imagining Infrastructures to Combat Deepfake Sexual Abuse

  • 346. Defining Reality in Dementia VR: Stakeholder Perspectives on Ecological Validity for Functional Activity Training

  • 347. DeltaDorsal: Enhancing Hand Pose Estimation with Dorsal Features in Egocentric Views

  • 348. DensityBars: A Space-Efficient Visualization for Event Temporal Distribution

  • 349. Design and Multi-level Evaluation of MAP-X: a Medically Aligned, Patient-Centered AI Explanation System

  • 350. Design for Dis/Ability: A Crip Inquiry into Personal Energy Tracking

  • 351. DesignTrace: Exploring, Iterating and Tracking Design Alternatives with GenAI

  • 352. Designing AI Peers for Collaborative Mathematical Problem Solving with Middle School Students: A Participatory Design Study

  • 353. Designing Around Stigma: Human-Centered LLMs for Menstrual Health

  • 354. Designing Beyond Language: Sociotechnical Barriers in AI Health Technologies for Limited English Proficiency

  • 355. Designing Emotion Feedback for Embodied Virtual Agents: A Continuous Emotional Intensity Model

  • 356. Designing Group Activity Metrics for Social Interaction and Walking Adherence: A Social Prototyping Study Among Indian Older Adults.

  • 357. Designing Scaffolding Cards to Facilitate LLM-Based Socratic Instruction: An Exploratory Study of Response Strategies to Support Learning

  • 358. Designing Staged Evaluation Workflows for LLMs: Integrating Domain Experts, Lay Users, and Model-Generated Evaluation Criteria

  • 359. Designing for Long-Term Emotion Regulation: A Breathing Biofeedback Game for Women in Compulsory Isolation Drug Rehabilitation Centers

  • 360. Designing for Proactive Accountability: Lessons on Governing Technology from Detroit’s Food Sovereignty Movement

  • 361. Designing for Resistance: Analyzing Data Work Among Direct Service Providers

  • 362. Designing for Upstream Work: Learnings from Co-Design for Preventative Solutions with Urban Fire Departments

  • 363. Designing for Wayfinding in VR: Linking Navigation Interfaces to Spatial Learning and Cognitive Mapping

  • 364. Designing with Fallibility: Examining the Knowledge Politics of Agency, Methods, and Motivations in Robot Failure Research

  • 365. Designing with Medical Mistrust: Perspectives from Black Older Adults in Publicly Subsidized Housing

  • 366. Desirable Unfamiliarity: Insights from Eye Movements on Engagement and Readability of Dictation Interfaces

  • 367. DiLLS: Interactive Diagnosis of LLM-based Multi-agent Systems via Layered Summary of Agent Behaviors

  • 368. DiagLink: A Dual-User Diagnostic Assistance System by Synergizing Experts with LLMs and Knowledge Graphs

  • 369. DiaryPlay: AI-Assisted Creation of Interactive Story Vignettes for Everyday Storytelling

  • 370. Differences in Individual Metacognitive Awareness Make Cognitive Offloading Tools a Double-Edged Sword: The case of Spell-Checking Tools

  • 371. Diffusing Social Boundaries through Virtual Bodies: How Mixed Reality Embodied Experiences Can Foster Social Connection.

  • 372. Digital Companionship: Overlapping Uses of AI Companions and AI Assistants

  • 373. Digital Infrastructural Resistance: Working Around Severe Telecommunication Disruptions in Gaza

  • 374. Digital Majlis: Fostering Conversations on Intimate Health among Arab Muslim Women

  • 375. Digital territories: Entwining technology with Indigenous knowledges

  • 376. Digitizing the Dead: Understanding ‘Data Hauntings’ to Support Equitable Data Work with Human Remains

  • 377. Digitizing the Pre-consultation Experience: Impacts and Design Recommendations

  • 378. Disability-First AI Dataset Annotation: Co-designing Stuttered Speech Annotation Guidelines with People Who Stutter

  • 379. Disclosure Matters: How Self-Disclosure Statements in Song Signing Videos Shape d/Deaf Audiences’ Acceptance of Culturally Sensitive Content

  • 380. Dispray: The Design of an AR-Augmented Airbrush for Electroluminescent Display Fabrication

  • 381. Disqualified by Disability: The Exclusion of Disabled Workers by Digitized Hiring Assessments

  • 382. Division of Labor and Collaboration Between Parents in Family Education: The Case of Homework Involvement in Chinese Families

  • 383. Do It Fast, Forget It Fast: How Timing and Limb Visualizations Affect First-Person Augmented Reality Instructions

  • 384. Do-It-Yourself AAC: Co-Designing User-Programmable AI Communication Tools with People with Aphasia

  • 385. Don't Worry, Just Follow Me: Prototyping and In-the-Wild Evaluation of Smart Pole Interaction Unit with Mobility

  • 386. Don’t Hit The Wall, Just Squeeze The Ball: How Tangible Interactive Devices Can Help Manage Frustration In Online Games

  • 387. DoubleMe: Local Blending in Multi-Display Environments with Augmented Reality to Facilitate Co-Located Collaboration

  • 388. DraftMarks: Enhancing Transparency in Human-AI Co-Writing Through Interactive Skeuomorphic Process Traces

  • 389. Draped Surfaces: A Contour-Adaptive Interface Overlaid on the Physical Environment for Mixed Reality Workspaces

  • 390. Drawing Attention: A Field Study of Sketch-Based Penguin Identification for Aquarium Visitor Engagement

  • 391. DroidRetriever: A Transparent and Steerable Automation System for Collaborative Mobile Information Seeking

  • 392. DuetUI: A Bidirectional Context Loop for Human-Agent Co-Generation of Task-Oriented Interfaces

  • 393. DuoDrama: Supporting Screenplay Refinement Through LLM-Assisted Human Reflection

  • 394. DuoMorph: Synergistic Integration of FDM Printing and Pneumatic Actuation for Shape-Changing Interfaces

  • 395. DuoTouch: Passive Two-Footprint Attachments Using Binary Sequences to Extend Touch Interaction

  • 396. Dust Off Kindle Highlights With Quologue: Surfacing Personal Data With Generative AI for Reflective Experiences

  • 397. ENtry, Occupancy, EXit (NOX): A Model of Human-Robot Territorial Dynamics

  • 398. EUREXA: End-User Reconfiguration of Environment with eXplainable Augmentation for Generative Fabrication

  • 399. EchoScriptor: Automatic Lifelogging Narratives via Activity-Based Audio–Language Model

  • 400. Echoes of Norms: Investigating Counterspeech Bots’ Influence on Bystanders in Online Communities

  • 401. EcoAssist: Embedding Sustainability into AI-Assisted Frontend Development

  • 402. EdTech for Last Mile Learners in the Global South: Navigating Technological and Motivational Learning Insights with Radios and Mobile Phones

  • 403. Editable XAI: Toward Bidirectional Human-AI Alignment with Co-Editable Explanations of Interpretable Attributes

  • 404. Effects of Haptic Feedback on Gaming Experiences: A Case Study Comparing Players and Spectators in FPS Games

  • 405. ElectroGrasp: Electrotactile Aids for Visually Impaired Individuals in Anticipatory Planning and Control of Grasp

  • 406. Embedded vs. Situated: An Evaluation of AR Facial Training Feedback

  • 407. Embracing Chaos Again: Tracing Boundary Negotiating Artifacts in Knowledge Workers’ Data Practices for Collaborative Public Health Crisis Response

  • 408. EmbroForm: Digital Fabrication of Soft Freeform Objects with Machine Embroidered Pull-up Strings

  • 409. Emergent, not Immanent: A Baradian Reading of Explainable AI

  • 410. EmoFlow: From Tracking to Sense-Making of Emotions Through Creative Drawing

  • 411. EmojiFan: Designing A Social Interface Supporting Facial Expression Interaction for Blind and Low Vision People in Party Settings

  • 412. EmotiV: Exploring Automatic Emotion Sharing through Facial Expression Recognition (FER) for Online Co-Watching

  • 413. Emotion Through Motion: How Shape-Changing Jewelry Conveys Emotions

  • 414. Emotion in Smart Buildings: Can Affective Interaction Shape Smart Agenda in Architecture?

  • 415. Empathy Practices in Social Media Discourse: A Multidimensional and Relational Perspective

  • 416. Empowered XR through Generative AI: Balancing Superpowers and Risks

  • 417. Empowering Stakeholders with Participatory Auditing of Predictive AI: Perspectives from End-Users and Decision Subjects without AI Expertise

  • 418. Encouraging Breath: Increasing Out‑of‑Session DMHI Engagement using a Shape‑Changing Biofeedback Physicalization within a Longitudinal RCT

  • 419. Endless Swipes and Recommendations: The Impact of Short-Form Video Platforms on Context-Switching and Children’s Working Memory

  • 420. Enhancing Error Awareness Under Cognitive Load: How Neurostimulation Improves Self-Monitoring via Working Memory

  • 421. Enhancing Subtitle Features in Mobile Apps: Analyzing User Reviews for Accessibility and Usability Insights

  • 422. Entangled Life and Code: A Computational Design Taxonomy for Synergistic Bio-Digital Systems

  • 423. Envisioning Future Food, Technology, and Health: Teens’ Perspectives Through Design Fiction

  • 424. Envisioning Posthuman/More-than-Human Futures for XR through HCI: A Critical Reorientation

  • 425. Envisioning an Ethical and Sustainable Metaverse Workplace: Beyond AI-Driven Surveillance

  • 426. Epimopilot : An LLM-infused Epistemic Emotion Support System to Boost Self-regulated Asynchronous Online Video Learning

  • 427. Escape From Human: An Interview Study of Social VR Players Practicing Self-Expression Through Avatars that Self-Identify as “Non-Human”

  • 428. Ethical Encounters in Design Practice: A Framework Grounded in Practitioner Experience

  • 429. Evalet: Evaluating Large Language Models through Functional Fragmentation

  • 430. EvaluAId: Human-AI Collaborative Evaluation of Open-Ended Student Essays

  • 431. Every Move You Make: Visualizing Near-Future Motion Under Delay for Telerobotics

  • 432. Everyday Design with Surrounds: Rehearsing Alternatives Amid Urban Sociotechnical Changes

  • 433. Everyday Disruptions to Goals: Implications for Wellbeing Technology

  • 434. Evidotes: Integrating Scientific Evidence and Anecdotes to Support Uncertainties Triggered by Peer Health Posts

  • 435. Evolving User Profiles and Adoption of Cyborg Technologies: Evidence from a Repeated Cross-Sectional Study in Switzerland

  • 436. Experiencer, Helper, or Observer: Online Fraud Intervention for Older Adults Through a Role-based Simulation Approach

  • 437. Experiencing Change: A Scoping Review of Behavior Change with Extended Reality

  • 438. Explainable Moderation in Multiplayer Games: Player Responses to Explanations of an Automated Temporary Ban

  • 439. Exploring AI Opportunities in Deaf Education: Understanding Design Needs Through Teacher and Parent Perspectives in Bangladesh

  • 440. Exploring Communication and Collaboration in Distributed AR Escape Rooms: Design Opportunities to Support Social Play

  • 441. Exploring Data-Driven Approaches to Stress Management: A Systematic Review of Stress Tracking, Intervention, and System Evaluation Methods

  • 442. Exploring Design Practice with Generative AI: Perspectives from AEC Design Professionals

  • 443. Exploring Women’s Perspectives on Learning and Trust in Automated Vehicles: A Socio-Ecological Lens

  • 444. Exploring the Future of AI in Clinical Collaboration: A Study on Tumor Board Case Preparation

  • 445. Extending the Child-Centered Ethics Framework: Researchers' Reflections on Multiple Projects with Children and Teenagers

  • 446. EyeXRciser: Guiding Eye Exercises without Task Interruption in Virtual Workspaces

  • 447. Eyes on Many: Evaluating Gaze, Hand, and Voice for Multi-Object Selection in Extended Reality

  • 448. Eyes on the Finger: Investigating a Ring-Shaped Camera for Seamless Accessible Tactile Exploration

  • 449. FAIR: Framing AI’s Role in Programming Competitions — Understanding How LLMs Are Changing the Game in Competitive Programming

  • 450. FAME: Exploring Expressive Facial Avatars for Lyrical and Non-Lyrical Music Visualization for d/Deaf Individuals

  • 451. FIXical I/O: Exploring the Effects of Real-time Error Sensing and Physical Intervention on Finger-based Motor Sequence Learning

  • 452. FabricBoards: Exploring Crafting Methods for Prototyping E-Textile LED Circuits with Fabric-Based Breadboards

  • 453. Facilitating Hands-On Learning in Microelectronics Education through Mixed Reality and AI Pedagogical Agents: Insights from a Participatory Design Process

  • 454. Facilitating Proactive and Reactive Guidance for Decision Making on the Web: A Design Probe with WebSeek

  • 455. Fairness-in-the-Workflow: How Machine Learning Practitioners at Big Tech Companies Approach Fairness in Recommender Systems

  • 456. FamilyBloom: Examining Ecologies of Collaboration in Family-Centered Health Tracking

  • 457. Feedback by Design: Understanding and Overcoming User Feedback Barriers in Conversational Agents

  • 458. Feel the Sync: The Effects of Shared Haptic Feedback on Short-Cycle Repetitive Turn-Taking Collaboration of Remote Users in Virtual Reality

  • 459. FeelWave: Enabling Emotion-Aware Voice Interaction through Noise-Robust mmWave Emotion Sensing

  • 460. Feeling the Facts: Real-time wearable fact-checkers can use nudges to reduce user belief in false information

  • 461. Feeling the Flavour: Exploring Children's Touch–Taste Correspondences and Willingness to Try Unknown Foods for Child–Food Interaction Design

  • 462. Feeling with Many: Rethinking Emotion Regulation with Swarm User Interfaces

  • 463. FiberDrops: Designing a Fluidic System for Dot-Based Gradient Patterns with Colored Droplets

  • 464. Filtering the Invisible: A Feminist HCI Perspective on Informal Infra-structuring in Gig Labor

  • 465. Finding Information, Fostering Connection, Taking Control: Towards Self-Advocacy Technologies for AYA Cancer Survivors

  • 466. Finding a Home for Voice Assistants: A Domestication Calculus Across Three Years and Thirty Households

  • 467. Finding the Signal in the Noise: An Exploratory Study on Assessing the Effectiveness of AI and Accessibility Forums for Blind Users’ Support Needs

  • 468. Finger Tendon Vibration: Finger Movement Illusions for Immersive Virtual Object Interaction

  • 469. FingerBar: A Mid-Air Touch Bar Interface for Earphones Using Finger-Generated Acoustics

  • 470. Fit Matters: Format–Distance Alignment Improves Conversational Search

  • 471. FlowGait: Enabling Robust Long-Term Gait Recognition Across Real-World Covariates with mmWave Radar

  • 472. FlueBricks: A Construction Kit of Flute-like Instruments for Acoustic Reasoning

  • 473. Fluid Independence: Powered Wheelchair Users’ Perspectives on Autonomy, Care, and Assistive Technology

  • 474. Following Primates: Approaching Conflict in Contested Regions

  • 475. Forage: Understanding LLM-facilitated sensemaking of conversation data

  • 476. Forefeel the Move: Investigating Proprioceptive Feedback for Communicating Imminent Motions of Body-actuating Systems

  • 477. Fostering Collective Discourse: A Distributed Role-Based Approach to Online News Commenting

  • 478. Framing 'Collaboration': How Human-Human Principles Translate into Human-AI Realities

  • 479. Framing Helper Therapy to Support User Engagement: Causal Evidence from a Public Deployment of a Mental Health Support Text Messaging Program

  • 480. Framing Responsible Design of AI for Mental Well-Being: AI as Primary Care, Nutritional Supplement, or Yoga Instructor?

  • 481. Framing Water: Exploring Tensions between Social Norms and Environmental Sustainability through a Data Physicalization Game

  • 482. FretFlow: Adaptive Haptics for Rhythm and Articulation in Guitar Learning

  • 483. From "Fail Fast" to "Mature Safely:" Expert Perspectives as Secondary Stakeholders on Teen-Centered Social Media Risk Detection

  • 484. From A to Zines: Narrative Threat Modeling in U.S. Reproductive Health Media

  • 485. From Answer Engines to Learning Partners: A Dual-ZPD Design Framework for AI-Supported Learning

  • 486. From Answer Givers to Design Mentors: Guiding LLMs with the Cognitive Apprenticeship Model

  • 487. From Awareness to Intent: Mitigating Silent Driving System Failures through Prospective Situation Awareness Enhancing Interfaces

  • 488. From Ballpark to Society: Understanding Stakeholders’ Adaptation to Automated Judgment via ABS in Baseball

  • 489. From Barriers to Blueprints: A Critical Systematic Review of Older Adults and Social VR

  • 490. From Blank Box to Creative Partner: Designing Ecological On-Ramps for First-Time AI Artists

  • 491. From Breakups to Lethargy: Player Accounts of Third Variables Affecting Video Game Playtime and Wellbeing

  • 492. From Clicks to Consensus: Collective Consent Assemblies for Data Governance

  • 493. From Code Generation to Conceptual Learning: Student Use of LLMs in a Web Programming Course

  • 494. From Conversation to Human-AI Common Ground: Extracting Cognitive Workflows for Reuse in Sense-making Tasks

  • 495. From Copy/Paste to Copying Pastes: Supporting Replication in an Online Digital Fabrication Community

  • 496. From Crafting Text to Crafting Thought: Grounding AI Writing Support to Writing Center Pedagogy

  • 497. From Daily Song to Daily Self: Supporting Emotional Growth of Deaf and Hard-of-Hearing Individuals through Generative AI Songwriting

  • 498. From Dark Patterns to Counter-autonomy Installations: Understanding Users' Loss of Autonomy on Live Streaming Platforms

  • 499. From Discovery to Decisions: Archetypal Journeys of Mobile App Users and Their Implications on Privacy

  • 500. From Disruption to Immersion: Reimagining Vehicle Motion as Environmental Feedback through Force Mappings in In-Car VR

  • 501. From Distribution to Contribution: Negotiating Justice Policies in Grassroots FOSS Communities

  • 502. From Efficiency to Meaning: Adolescents’ Envisioned Role of AI in Health Management

  • 503. From Ephemeral to Actionable: Parent Perspectives on Speculative Family Speech Tracking

  • 504. From Expectation to Evaluation: Expectation Cues Systematically Bias LLM and Human Judgment

  • 505. From Fear to Control: Developing a Three-Factor Scale for Cybersecurity Anxiety (CybAS)

  • 506. From Fragmentation to Integration: Exploring the Design Space of AI Agents for Human-as-the-Unit Privacy Management

  • 507. From Future of Work to Future of Workers: Addressing Asymptomatic AI Harms to Foster Dignified Human-AI Interaction

  • 508. From Harm to Healing: Understanding Individual Resilience after Cybercrimes

  • 509. From Human Pragmatic Language Skills to Conversational Agent Design: A Systematic Review of Transfer Strategies

  • 510. From Invisible to Actionable: Augmented Reality Interactions with Indoor CO2

  • 511. From Junior to Senior: Allocating Agency and Navigating Professional Growth in Agentic AI-Mediated Software Engineering

  • 512. From Memory to Meaning: A Systematic Review of Reminiscence Technologies in HCI

  • 513. From Movement Adaptation to De Novo Learning: A Design Space of VR Interaction Techniques

  • 514. From One World to Another: Interfaces for Efficiently Transitioning Between Virtual Environments

  • 515. From Options to Action: Evaluating Adoption of Privacy Features in Fitness - Tracking Platforms

  • 516. From Overload to Convergence: Supporting Multi-Issue Human–AI Negotiation with Bayesian Visualization

  • 517. From Oversight to Insight: Transforming Cybersecurity Governance in Boardrooms

  • 518. From Participation to Relational Engagement: Psychological Ownership in Digital Petitions

  • 519. From Performers to Creators: Understanding Retired Women's Perceptions of Technology-Enhanced Dance Performance

  • 520. From Periphery to Presence: Authorship, Venues, and Education in African HCI

  • 521. From Pets to Robots: MojiKit as a Data-Informed Toolkit for Affective HRI Design

  • 522. From Platform Data to Personal Insight: How Users Make Sense of and Reflect on Personalized Social Media Annual Recaps

  • 523. From Preference to Performance: Patient-Centered Design of Multimodal Cueing in Parkinson’s Disease Gait Training

  • 524. From Quarters Per Minute to Daily Quests and Seasons: Developer Perspectives on Temporal Design in Video Games

  • 525. From Record to Relation: Co-Designing Child-Centered Digital Preservation for Children’s Artwork

  • 526. From Reflection to Repair: A Scoping Review of Dataset Documentation Tools

  • 527. From Selfie Stick to Virtual Cane: Enabling Blind Exploration through Mobile Virtual Reality

  • 528. From Slang to Standards: Consensus-Driven Airdrop Hunter Definition as a Baseline for Cryptocurrency Ecosystem Security and Governance

  • 529. From Sleep Scores to Self-Knowledge: Older Adults’ Experiences with Tracking Sleep Using the Oura Ring

  • 530. From Squishing to Meaning: Exploring Data Physicalization Through Children’s Embodied Experiences

  • 531. From Struggle to Success: Context-Aware Guidance for Screen Reader Users in Computer Use

  • 532. From Tabs to Structures: Understanding and Supporting Web Page Management

  • 533. From Throw-Away to Takeaway: How GenAI and Vibe Coding Accelerate Prototyping Across Technical Skill Levels

  • 534. From TikTok to Telegram: Cross-Platform Efficacy and User Acceptance of Erroneous and Flawless Misinformation Interventions

  • 535. From Tool to Partner: Expressive Behaviors as the Bridge to Human-Robot Creative Collaboration

  • 536. From Touch to Change: Understanding Public Engagement in Data Physicalization for Social Good

  • 537. From Use to Oversight: How Mental Models Influence User Behavior and Output in AI Writing Assistants

  • 538. From Using to Infrastructuring: Grassroots VPN-Building in Iran’s Women–Life–Freedom Movement

  • 539. From Vulnerable to Resilient: Examining Parent and Teen Perceptions on How to Respond to Unwanted Cybergrooming Advances

  • 540. From the Field to the Algorithm: Understanding Indian Ethnographers' Perspectives on Responsible AI

  • 541. Fueling Volunteer Growth: the Case of Wikipedia Administrators

  • 542. Funding AI for Good: A Call for Meaningful Engagement

  • 543. Futuring Social Assemblages: How Enmeshing AIs into Social Life Challenges the Individual and the Interpersonal

  • 544. Fuzzy Feelings: Arousal’s Interpretive Noise and the Case for Acoustic-Based Haptics

  • 545. GG Go Next... Lobby: How Players Use Queue Dodging to Anticipate and Avoid Negative Experiences in League of Legends

  • 546. GTA: Generative Traffic Agents for Simulating Realistic Mobility Behavior

  • 547. Game Changers: Exploring Player Perspectives of Digital Game Modification

  • 548. Game-Based and Gamified Robotics Education: A Comparative Systematic Review and Design Guidelines

  • 549. Gamifying Compassion: Mitigating Dialect Prejudice Through An AI-Driven Serious Game

  • 550. GastroConcerto: Towards Designing Dining–Sound Pairings to Support Culinary Creativity

  • 551. GatheringSense: AI-Generated Imagery and Embodied Experiences for Understanding Literati Gatherings

  • 552. Gaze and Speech in Multimodal Human-Computer Interaction: A Scoping Review

  • 553. GazeCoT: Unleashing Social Intelligence in Multimodal LLMs With Gaze-Informed Chain-of-Thought Reasoning

  • 554. GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming

  • 555. Gen-Diaolou: An Integrated AI-Assisted Interactive System for Diachronic Understanding and Preservation of the Kaiping Diaolou

  • 556. GenFaceUI: Meta-Design of Generative Personalized Facial Expression Interfaces for Intelligent Agents

  • 557. GenRole: Personalizing Role Play for Educators Supporting Autistic Students’ Social Interaction Learning

  • 558. Generative AI and Creative Mediums for Youth’s Emotion Regulation: An Interview Study with Clinicians

  • 559. Generative AI in Children's Creative Collaboration: Impact, Perception, and Design Guidelines

  • 560. Generative AI in Game Development: A Qualitative Research Synthesis

  • 561. Generative Muscle Stimulation: Providing Users with Physical Assistance by Constraining Multimodal-AI with Embodied Knowledge

  • 562. GeoVisA11y: An AI-based Geovisualization Question-Answering System for Screen-Reader Users

  • 563. GestuProp: 3D Virtual Reality Prop Generation with Co-Speech Gestures

  • 564. Gesturing Toward Abstraction: Multimodal Convention Formation in Collaborative Physical Tasks

  • 565. Getting Hybridity Just Right: The Goldilocks Factor in Hybrid Digital Boardgames

  • 566. GhostUI: Unveiling Hidden Interactions in Mobile UI

  • 567. Git Takes Two: Split-View Awareness for Collaborative Learning of Distributed Workflows in Git

  • 568. Giving Meaning to Movements: Challenges and Opportunities in Expanding Communication by Pairing Unaided AAC with Speech Generated Messages

  • 569. Glass Chirolytics: Reciprocal Compositing and Shared Gestural Control for Face-to-Face Collaborative Visualization at a Distance

  • 570. Going Beyond the I With CI: an Interview-based Design Space

  • 571. Going Light: The Effects of Minimal Mobile Phone Adoption on Young Adults’ Well-Being Depend on Motivation

  • 572. Good Fences Make Good Learning: How Self-Directed Language Learners Navigate LLM Delegation Decisions

  • 573. Good Fences Make Good Neighbors: What’s Acceptable (and What’s Not) in Neighborhood Video Surveillance

  • 574. Governance of AI-Generated Content: A Case Study on Social Media Platforms

  • 575. Governing Together: Toward Infrastructure for Community-Run Social Media

  • 576. GraftMind: Facilitating Group Ideation with AI-Mediated Idea Sharing

  • 577. GreenCompass: Weaving Playful Nature Engagement into Urban Micro-Moments through Context-Aware Gamification

  • 578. GroundLink: Exploring How Contextual Meeting Snippets Can Close Common Ground Gaps in Editing 3D Scenes for Virtual Production

  • 579. Growing With the Condition: Co-Designing Pediatric Technologies that Adapt Across Developmental Stages

  • 580. GuideMe: A VLM-Based System Assisting Independent Smartphone Learning for Older Adults

  • 581. Guided Reflection in AI-Assisted Decision-Making: Effects on AI Overreliance and Decision Accuracy

  • 582. HCI for Agroecology: Agri-Tech between Grassroots and Capitalism

  • 583. HOICraft: In-Situ VLM-based Authoring Tool for Part-Level Hand-Object Interaction Design in VR

  • 584. HaRing: A Haptic Ring Interface for One-Handed Interaction with High-Dimensional Spatial Information

  • 585. Hacking Flow: From Lived Practices to Innovation

  • 586. HapPalm : Providing Rich Spatio-Temporal Vibrotactile Feedback on the Palm for Laptop Gaming

  • 587. HaptEx: Investigating Haptic Notification Channels for Exoskeletons Across Different Levels of Actuation

  • 588. HapticLens: Interactive Vibrotactile Haptic Generation from Spatially Localized Video Motion

  • 589. Haptixel: Encoding Data through Cutaneous Force-based Encountered-Type Fingertip Haptics

  • 590. Harassment in Virtual Reality: A Systematic Review

  • 591. Harmonizing the Senses: Designing a Cross-Modal Interactive Art System to Enhance Older Adults’ Affective Experiences

  • 592. Hear You in Silence: Designing for Active Listening in Human Interaction with Conversational Agents Using Context-Aware Pacing

  • 593. Help me and I’ll help you: Speakers’ and listeners’ collaborative effort and the division of labour in human-agent collaborative communication

  • 594. Hi, how do I human this: Neurodiversity-Affirming Design for Autistic Adults' Formation of Identity

  • 595. HiFiGaze: Improving Eye Tracking Accuracy Using Screen Content Knowledge

  • 596. HiSync: Spatio-Temporally Aligning Hand Motion from Wearable IMU and On-Robot Camera for Command Source Identification in Long-Range HRI

  • 597. Hidden Labor behind the Hype: Understanding AI Side Hustles through Platform Narratives and Worker Practices

  • 598. Hiding in Plain Sight: Understanding the Everyday Practices and Challenges of Car Dwellers

  • 599. HieraVisVR: Hierarchical Visual Analytics for Motion-Centric VR Playtesting

  • 600. High Accuracy and Hidden Disparities: Investigating Foundation Model Performance in Clinical Cognitive Assessment

  • 601. Hinge Gestures: Leveraging Foldable Phone Hinges to Enrich Dual-Screen Tactile Interaction

  • 602. HistoryPalette: Supporting Exploration and Reuse of Past Alternatives in Image Generation and Editing

  • 603. Hitchhiking Hands: Enabling “Virtually Direct” VR Manipulation by Switching Multiple Hand Avatars with Gaze

  • 604. Holding MenstaRay: Expressing Menstrual Pain through Tactile and Knitted Soft Robotic Interactions

  • 605. Homeroom: A Value-Aligned and Community-Centered Homeschooling Platform

  • 606. How Humans Naturally Refer to Targets: Understanding Multimodal Instruction Patterns in Human–Robot Interaction

  • 607. How Multimodal Large Language Models Support Access to Visual Information: A Diary Study With Blind and Low Vision People

  • 608. How Notations Evolve: A Historical Analysis with Implications for Supporting User-Defined Abstractions

  • 609. How They Type: Eye and Finger Movement Strategies in Typing of Individuals with Cerebral Palsy

  • 610. How to design cognitively accessible digital design patterns for booking tickets: A participative study with Easy-to-Read users.

  • 611. Human-Centered Personalization in Radiology AI: Evaluating Trust, Usability, and Cross-Hospital Robustness

  • 612. Human-Human-AI Triadic Programming: Uncovering the Role of AI Agent and the Value of Human Partner in Collaborative Learning

  • 613. HumanoidTurk: Expanding VR Haptics with Humanoids for Driving Simulations

  • 614. HyPockeTuner: Bringing Hyperparameter Optimization to Mobile Devices

  • 615. Hybrid LLM-Embedded Dialogue Agents for Learner Reflection: Designing Responsive and Theory-Driven Interactions

  • 616. HygroMetric: A Computational Framework for Hygromorphic Shape-Morphing

  • 617. HyperMOOC: Augmenting MOOC Videos with Concept-based Embedded Visualizations

  • 618. I Can Do It: Exploring Voice Assistants for Adults with Intellectual Disabilities

  • 619. I Can SE Clearly Now: Investigating the Effectiveness of GUI-based Symbolic Execution for Software Vulnerability Discovery

  • 620. I Can’t Keep Up: Accessibility Barriers in Video-Based Learning for Individuals with Borderline Intellectual Functioning

  • 621. I Feel We Are Together: How People Perceive Personalized Face-Swapped GIFs in Text-Based Communication

  • 622. I Participate, Therefore We Benefit: Ubuntu as a Relational Compass for Ethical Compensation in HCI

  • 623. I'm Always a Little Skeptical of It: Verification Practices of Blind Users When Working with Generative AI in Spreadsheets

  • 624. I-VAMOS: Independent Voting with Accessible Multimodal Offline System for Visually Impaired Users

  • 625. Iconix: Controlling Semantics and Style in Progressive Icon Grids Generation

  • 626. Idea11y: Enhancing Accessibility in Collaborative Ideation for Blind or Low Vision Screen Reader Users

  • 627. Imagine, Interact: Eliciting Accessible Interactions from Users with Motor Impairments via Imagined Input Devices

  • 628. ImmersiProtor: A Collaborative Mixed-Prototype Tool Integrating Spatial Augmented Reality and Component-layered Generation

  • 629. Improve my Performance, Protect my State of Mind: How Collegiate Student-Athletes Engage with their Sports Data

  • 630. InSense3D: Designing Smart 3D-Printed Structures Leveraging Ferromagnetic Filaments for Inductive Deformation Sensing

  • 631. InSituWear: On-body Fabrication of Custom-fit Wearable Structures using Melt-drawn PCL Filaments

  • 632. Inclusive Mobile Learning: How Technology-Enabled Language Choice Supports Multilingual Students

  • 633. Influencers vs. Legacy Media on Instagram: Effects on Perceived Credibility and Following Intention

  • 634. InfoAlign: A Human–AI Co-Creation System for Storytelling with Infographics

  • 635. Informal Embodied Auditing: Exploring Facial Emotion AI (FEAI) through Community Workshops

  • 636. Infrastructuring as Collective Resistance: How Disabled Students Negotiate Access Through Technology in Universities

  • 637. Infrastructuring for Access: Co-Designing Writing Tools with a Dyslexic Academic

  • 638. InkFlow: Connected Handwriting Recognition for Natural Mid-Air Input in Mixed Reality

  • 639. InkIdeator: Supporting Chinese-Style Visual Design Ideation via AI-Infused Exploration of Chinese Paintings

  • 640. InkStack: A Programmable E-Paper Card System for Board Games

  • 641. InnerPond: Fostering Inter-Self Dialogue with a Multi-Agent Approach for Introspection

  • 642. Inside the Mirror, Wearing My own Body: Why UX Should Engage Monstrous Experiences

  • 643. Instructional Mechanisms for Professional Writing: A Comparison of Scaffolded Annotation and ChatGPT

  • 644. Intelligent Reasoning Cues: A Framework and Case Study of the Roles of AI Information in Complex Decisions

  • 645. InterFlow: Designing Unobtrusive AI to Empower Interviewers in Semi-Structured Interviews

  • 646. Interaction Methods in Generative AI Image Tools: A Review of Trends and Design Opportunities Across HCI and Industry

  • 647. Interaction Through Instruments: Extending Surgical Instruments as Interaction Devices

  • 648. Interaction-Augmented Instruction: Modeling the Synergy of Prompts and Interactions in Human-GenAI Collaboration

  • 649. Interactive Tatreez: How (and when) Can Digital Fabrication Augment Cultural-based Hybrid Crafts

  • 650. Interface Dis/Similarities: Investigating Characteristics Influencing Perceived Differences Between GUIs

  • 651. Interpretive Cultures: Resonance, randomness, and negotiated meaning for AI-assisted tarot divination

  • 652. Interview-Informed Generative Agents for Product Discovery: A Validation Study

  • 653. Intrinsic vs. Extrinsic Programming Challenges in Educational Games: How they shape Children’s Computational Thinking, Learning Drive, and Game Engagement

  • 654. Introducing Blockchains at School Without Computers: Hands-On Sense-Making for Young Learners

  • 655. Investigating How Leaders Decide on AI Innovations: Opportunities for HCI

  • 656. Investigating Writing Professionals' Relationships with GenAI: How Combined Perceptions of Rivalry and Collaboration Shape Work Practices and Outcomes

  • 657. Investigating the Effects of LLM Use on Critical Thinking Under Time Constraints: Access Timing and Time Availability

  • 658. Invisible Saboteurs: Sycophantic LLMs Mislead Novices in Problem-Solving Tasks

  • 659. Invisible Users in Digital Health: A Scoping Review of Digital Interventions to Promote Physical Activity Among CALD Women

  • 660. It Shouldn't Be This Difficult: Researcher Perspectives on Diversity and Inclusion in Usable Privacy and Security Research

  • 661. JourneyVR: Designing for Continuous Workflow Experience in Virtual Reality

  • 662. Just-In-Time Objectives: A General Approach for Specialized AI Interactions

  • 663. JustShape: Exploring Co-Speech Gestures for Multimodal LLM-Powered 3D Parametric Modeling

  • 664. KNIT: Computational Boundary Objects for Real-Time Convergence in Interdisciplinary Teams

  • 665. Keeping Everyone in the Game: Bringing Ability-Inclusive Family Co-Play to Unmodified Console Games

  • 666. KeySense: LLM-Powered Hands-Down, Ten-Finger Typing on Commodity Touchscreens

  • 667. LAPS: Automating Hypothesis-Driven Statistical Analysis of Public Survey Using Large Language Models

  • 668. LL.me: Supporting Identity Work through Human-AI Alignment

  • 669. LLM-box vs. Thinking-box: Designing for Deliberate User Engagement with Distorted Information in Conversational Search

  • 670. LLooM: Weaving Stories and Probing Experiences of Language Technologies

  • 671. Labor, Capital, and Machine: Toward a Labor Process Theory for HCI

  • 672. Large Language Model (LLM)-driven Adversarial Social Influences in Online Information Spread: Risks and Interventions

  • 673. Large Language Models in Peer-Run Community Behavioral Health Services: Understanding Peer Specialists and Service Users’ Perspectives on Opportunities, Risks, and Mitigation Strategies

  • 674. Laughing Through the Struggles: Understanding ADHD Experience and Community Engagement Through Memes and Comments on Instagram

  • 675. Learning from AVA: Early Lessons from a Curated and Trustworthy Generative AI for Policy and Development Research

  • 676. Lending a Hand: The Effectiveness of Support Systems in Assisting Users to Detect Phishing Attacks

  • 677. Less Redraw, More Explore: Suggestion and Completion for Sketch-to-Image

  • 678. Let's Make a Community [of Practice]: Using Community-Based Participatory Design to Support Interdependence

  • 679. Leveraging Affordances as a Lens: A Systematic Review of Social Media Benefits and Risks for Adolescents

  • 680. Lexara: A User-Centered Toolkit for Evaluating Large Language Models for Conversational Visual Analytics

  • 681. Liar, Liar, Headset on Fire: Understanding the Effects of Deception Attacks on Decision-Making in a Mixed Reality Game

  • 682. Like, Comment & Caption: A Decade of Social Media Video Caption Research (2015–2025)

  • 683. LingoLift: Supporting Educators in Personalized Oral Language Teaching for Autistic Children through Content Generation

  • 684. LingoQ: Bridging the Gap between EFL Learning and Work through AI-Generated Work-Related Quizzes

  • 685. LiqMetCraft: A Toolkit for Creating Papercraft with Embedded Electronics By Directly Cutting and Folding Liquid-Metal-Dyed Paper-like Fabric

  • 686. Live in the Loop: Rapid Run-time Feedback for Prompts

  • 687. Living Contracts: Beyond Document-Centric Interaction with Legal Agreements

  • 688. Living Probes in Place: Exploring More-Than-Human Care Through Mycoremediation

  • 689. Living with Data: Exploring Physicalization Approaches to Sedentary Behavior Intervention for Older Adults in Everyday Life

  • 690. Localized Imaginaries, Global Assets: Sociotechnical Imaginaries and the Assetization of Data Centers in Singapore

  • 691. Log2Motion: Biomechanical Motion Synthesis from Touch Logs

  • 692. Looking inside the VR Music Scene: Mapping Platforms, Events and People

  • 693. Lost in Corridors: Modeling and Mitigating Spatial Disorientation by Sensing Environmental Characteristics and User Behavior

  • 694. Lost in Instructions: Study of Blind Users’ Experiences with DIY Manuals and AI-Rewritten Instructions for Assembly, Operation, and Troubleshooting of Tangible Products

  • 695. Lost in Transcription: Subtitle Errors in Automatic Speech Recognition Reduce Speaker and Content Evaluations

  • 696. Lost in Translation: The Value of Verbalizations in Interpreting 3D Computer-Aided Design Workflows

  • 697. Lost in Translation: Understanding Autistic–Neurotypical Communication Style Differences in Job Postings

  • 698. LubDubDecoder: Bringing Micro-Mechanical Cardiac Monitoring to Hearables

  • 699. MIND: Empowering Mental Health Clinicians with Multimodal Data Insights through a Narrative Dashboard

  • 700. MIRAGE: Enabling Real-Time Automotive Mediated Reality

  • 701. MUST: Smartwatch-based Multimodal Framework for Predicting Driver State and Takeover Performance

  • 702. MYOLINK esports: Exploring EMG-based Control Interface Through Muscle Activation and Inhibition to Enable Common Gameplay Mechanics among Players with and without Physical Disabilities

  • 703. Machine Eye: Designing Relational Engagement with Embodied Large Language Models

  • 704. MagBall: Magnetic Rollerball for Multi-Scale Contact Interactions on Diverse Surfaces

  • 705. MagFace: Interference-Resistant Facial Gesture Recognition System on Cycling Glasses with Low-Power Magnetic Sensing

  • 706. Making Multimodal LLMs Reliable Chart Data Extractors: A Benchmark and Training Framework

  • 707. Making the Sacred: Craft, Ritual, and Computational Imaginaries in Postcolonial HCI

  • 708. Managing Medication Plans When Information Is Scattered: Clinicians' Strategies and Tools

  • 709. Mapping Design Dimensions for Collaborative Learning in Virtual Reality: A Scoping Review

  • 710. Mapping Social Media Dependency: Functional and Psychological Platform Reliance as Mechanisms of Digital Vulnerability

  • 711. Mapping the Landscape of Affective Extended Reality: A Scoping Review of Biodata-Driven Systems for Understanding and Sharing Emotions

  • 712. Mapping the Spiral of Silence: Surveying Unspoken Opinions in Online Communities

  • 713. Mapping the Wizards' Path: A Systematic Review of Wizard-of-Oz in HCI

  • 714. MarioChart: Autonomous Tangibles as Active Proxy Interfaces for Embodied Casual Data Exploration

  • 715. Matching Explanation Detail to Scene Complexity: Studying Situational Awareness-Specific AI Feedback in Pedestrian Encounter Driving Scenarios

  • 716. Meme, Myself and AR: Exploring Memes Sharing in Face-to-face Conversation using Augmented Reality

  • 717. Memory Printer: Exploring Everyday Reminiscing by Combining Slow Design with Generative AI-based Image Creation

  • 718. Mental Health Impacts of AI Companions: Triangulating Social Media Quasi-Experiments, User Perspectives, and Relational Lens

  • 719. Mental Workload Prediction Using Physiological Signals: Balancing Performance and Interpretability

  • 720. Mind the Gap: Mapping Wearer–Bystander Privacy Tensions and Context-Adaptive Pathways for Camera Glasses

  • 721. Mind the SIM: Awareness and Mental Models in a South Korean Case Study

  • 722. MindfulAgents: Personalizing Mindfulness Meditation via an Expert-Aligned Multi-Agent System

  • 723. Mixed Presence in Mixed Reality: Charting the Challenges and Opportunities

  • 724. MlondaCam: Designing Context-Aware Smart Cameras for Supporting Domestic Security and Privacy in Malawian Homes

  • 725. MoSound: An Interactive Tool for Generative Sound Design in Motion Graphics

  • 726. MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR

  • 727. Modalities of Regulation in Sustainable HCI: Rethinking the Role of Design in Shaping Sustainable Behaviours and Society

  • 728. Moderating the Workplace: Governing Communication Channels for Platform Workers

  • 729. Moisture Transfer: A Perceptual Wetness Illusion Through Thermal and Wet Integration

  • 730. Moments That Matter: Co-designing Just-in-Time Support for Disordered Eating Behaviors

  • 731. MomentumTouch: How Consistent Haptic Feedback Empowers VR Embodied Learning through Cognitive Resource Reconstruction

  • 732. Moodialogue: Transforming Emotions into Personified, Conversational Agents

  • 733. More Aware and More Curious to Understand": Emotionally Challenging Experiences in Psychological Horror Games

  • 734. More Isn't Always Better: Balancing Decision Accuracy and Conformity Pressures in Multi-AI Advice

  • 735. More Than Mere Mediators: Examining Determinants of Parental Privacy Management Behaviors

  • 736. More Than a Dictionary: How AI Scaffolds the Journey from Digital Outsider to Insider

  • 737. More than Decision Support: Exploring Patients' Longitudinal Usage of Large Language Models in Real-World Healthcare Settings

  • 738. MorsEar: Toward Generalizable Low-Resource Covert Messaging via Earable based Inertial Sensing

  • 739. Motion-Touch: Kinematic-based Adaptive Switch for Enhancing Virtual-Hand Selection with Target Prediction in AR/VR

  • 740. MotionSmith: A Sketch-Based Design System for Automata Making

  • 741. Motor-Mediated Creativity: Bridging Embodied Skill Training and Digital Expression

  • 742. MoveTogether: Exploring Physical Co-op Gameplay in Mixed-Reality

  • 743. Movement as Medium: Personalisation of Instruments for Inclusive Creative Expression in Disability-Led Performance

  • 744. Moving Beyond Passwords: Investigating the Effect of Digital Nudges on Passkey Adoption

  • 745. Multiplicity in Practice: Glitching the Human In/Through Personal Sensing

  • 746. MuseForge: Enhancing Creative Learning in Digital Museum Education with Generative AI

  • 747. MusicScaffold: Bridging Machine Efficiency and Human Growth in Adolescent Creative Education through Generative AI

  • 748. My Body, Their Business: User Perspectives on Commercial Data Practices in FemTech Apps

  • 749. My Favorite Streamer is an LLM: Discovering, Bonding, and Co-Creating in AI VTuber Fandom

  • 750. My Money, Your Name: Challenges and Workarounds in ID-Required Mobile Money in East Africa

  • 751. Myo Action: Accelerating Voluntary Actions via Electromyography and Muscle Stimulation

  • 752. NarrativeLoom: Enhancing Creative Storytelling through Multi-Persona Collaborative Improvisation

  • 753. Narratives and Perspectives: How AI Summaries Steer Users' Opinions and Engagement on Social Media

  • 754. Narrix: Remixing Narrative Strategies from Examples for Story Writing

  • 755. NasoVoce: A Nose-Mounted Low-Audibility Speech Interface for Always-Available Speech Interaction

  • 756. NatureCapture: Transforming Real-World Nature into Shared VR Experiences for Deepened Human-Nature Connection

  • 757. NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People

  • 758. Navigating Ethical Dilemmas: The Value Landscape Behind Fieldwork Decisions

  • 759. Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies

  • 760. Navigating Marginalization: Toward Justice-Oriented Sociotechnical Design for Parent–Child Learning among Southeast Asian Immigrant Mothers in Taiwan

  • 761. Navigating Neurodivergence with AI Chatbots: Benefits, Tensions, and Implications for HCI

  • 762. Navigating Postpartum: Exploring Lived and Professional Perspectives to Inform Supportive Technology Design

  • 763. Navigating Safety and Technology: The Everyday Safety Labor of Transgender Black, Indigenous, and People of Color in the United States

  • 764. Navigating Uncertainties: How GenAI Developers Document Their Models on Open-Source Platforms

  • 765. Needling Through the Threads: A Visualization Tool for Navigating Threaded Online Discussions

  • 766. Negotiating Digital Identities with AI Companions: Motivations, Strategies, and Emotional Outcomes

  • 767. Negotiating Work-Life Boundaries in a Collectivist Context: The Case of Chinese Teachers on WeChat

  • 768. Neither Tool nor Collaborator: Rethinking Human–AI Co-Creativity in Artistic Practice with Material Engagement Theory

  • 769. NetworkCanvas: Supporting Progressive Network Visualization Exploration via Adaptive Recommendations

  • 770. New Enactions of Expertise: Software Engineers’ Evaluation and Demonstration of Coding Expertise with AI Coding Assistants

  • 771. No Caste, No Crowds, and Robots for All: Children's Values, Hopes, and Fears in the Designs of their Future Classrooms

  • 772. No Pixel Left Behind: Filling Gaps in Anime Colorization

  • 773. No Spirituality Please, We’re HCI: Challenges for HCI Research on Religion and Spirituality

  • 774. Noise Pilot: Enabling Artistic Workflow Composition with Diffusion-Based Image Generation

  • 775. Noondawind: Co-Designed Dashboard for Indigenous Data Access and Environmental Policy Implementation

  • 776. Not Everyone Wins with LLMs: Behavioral Patterns and Pedagogical Implications for AI Literacy in Programmatic Data Science

  • 777. Not Seeing the Whole Picture: Challenges and Opportunities in Using AI for Co-Making Physical, DIY-AT for People with Visual Impairments

  • 778. Notational Animating: An Interactive Approach to Creating and Editing Animation Keyframes

  • 779. NoteFlow: Leveraging Charts as Sight Glasses for Consistent and Continuous Data Flow Tracing

  • 780. Novobo: Supporting Teachers' Peer Learning of Instructional Gestures by Teaching a Mentee AI-Agent Together

  • 781. Nudging Attention to Workplace Meeting Goals: A Large-Scale, Preregistered Field Experiment

  • 782. Nudging the Somas: Exploring How Live-Configurable Mixed Reality Objects Shape Open-Ended Intercorporeal Movements

  • 783. Nudging vs. Reflection in Fitness Wearables: Evaluating the Benefits and Drawbacks of Design Strategies for Wellbeing Technologies

  • 784. ORAgen Fables: Advancing the Design and Management of Content Attribution

  • 785. Objestures: Everyday Objects Meet Mid-Air Gestures for Expressive Interaction

  • 786. OceanChat: The Effect of Virtual Conversational AI Agents on Sustainable Attitude and Behavior Change

  • 787. Once Upon AI Time: Combining Narrative and Games for Early AI Literacy

  • 788. One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary Limbs

  • 789. Oops, I Did It Again (But I Know It): Robot Failure Consistency and Awareness in Human-Robot Collaboration

  • 790. OpenCD: Empowering Diagnosis of Children's Mathematical Cognition through Open-ended Multimodal Tasks

  • 791. Operationalizing Perceptions of Agent Gender: Foundations and Guidelines

  • 792. Orality: A Semantic Canvas for Externalizing and Clarifying Thoughts with Speech

  • 793. Orca: Browsing at Scale Through User-Driven and AI-Facilitated Orchestration Across Malleable Webpages

  • 794. Orchid-Creator: An Authoring Tool Supporting LLM-Driven Interactive Narrative Creation

  • 795. Oscillation Design in Online Pet Loss Support Groups: Understanding Motivations, Outcomes, and Challenges

  • 796. Out of Control: Effects of Multimodal Self-similarity on Embodiment During Autonomous Avatar Demonstrations in Virtual Reality

  • 797. Out of Emergency: How Doctors Navigate Jurisdictional Seams in Emergency Care Referrals

  • 798. Outfoxed: Design and Evaluation of a Modular Interactive Puzzle for Cognitive Enrichment of Zoo Animals

  • 799. Overcoming Translation Delays: Towards Better Subtitle Design for Foreign Language Conversations in Extended Reality

  • 800. PASTA: A Scalable Framework for Multi-Policy AI Compliance Evaluation

  • 801. PCGEF: A Framework for Diagnosing Subjective Alignment in Human-Centered Persona-Conditioned Generation

  • 802. PREFAB: PREFerence-based Affective Modeling for Low-Budget Self-Annotation

  • 803. PanoVR: A Longitudinal Human-Computer Interaction Study on Promoting Skill Transfer in Children with Autism Spectrum Disorder through Panoramic Multi-sensory Virtual Reality Training

  • 804. PaperTok: Exploring the Use of Generative AI for Creating Short-form Videos for Research Communication

  • 805. PaperTrail: A Claim-Evidence Interface for Grounding Provenance in LLM-based Scholarly Q&A

  • 806. Participatory AI Justice in HCI: A Scoping Review

  • 807. Participatory, not Punitive: Student-Driven AI Policy Recommendations in a Design Classroom

  • 808. Partnering with Generative AI: Experimental Evaluation of Model-Led and Human-Led Interaction in Human-AI Co-Creation

  • 809. Passing Down Passwords: How Older Adults Approach Postmortem Account Access and Digital Estate Planning

  • 810. Patchworking Networks of Support: On the Digital Successes and Challenges of Women- and Minority-Owned Restaurant Businesses

  • 811. Peeking Ahead of the Field Study: Exploring VLM Personas as Support Tools for Embodied Studies in HCI

  • 812. PerEye: Co-Designing Extended Reality Rendering Attributes for Vision Health Diagnosis and Education

  • 813. Performing Technology: A Five Year Long Autoetnography

  • 814. PeriphAR: Fast and Accurate Real-World Object Selection with Peripheral Augmented Reality Displays

  • 815. Personal Health Data Communication: Techniques, Tensions, and Implications for Design from a Clinician Perspective

  • 816. Personal Validation Effect in LLMs: Positive AI Responses Bias Perceptions of Validity, Reliability, Personalization, and Usefulness of Fictitious Predictions

  • 817. Perspectra: Choosing Your Experts Enhances Critical Thinking in Multi-Agent Research Ideation

  • 818. PianoBand: A Multimodal Wristband Interface for Portable Piano Interaction

  • 819. Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces

  • 820. PlaceWeave: Understanding Place Through Social Video Narratives and Graph-Enhanced Local Knowledge

  • 821. Platforms as Crime Scene, Judge, and Jury: How Victim-Survivors of Non-Consensual Intimate Imagery Report Abuse Online

  • 822. Play/Destroy: A portfolio of sound destruction devices

  • 823. PlayWrite: A Multimodal System for AI Supported Narrative Co-Authoring Through Play in XR

  • 824. Player Discretion is Advised: Designing for Rule-Changing Play

  • 825. Player Safety by Design: Co-Designing Child-Centered Safety Mechanisms with Children

  • 826. Playing for Wellness: A Diary Study of Videogame Usage and Adolescent Wellbeing

  • 827. Playing the Imitation Game: How Perceived Generated Content Shapes Player Experience

  • 828. PleaSQLarify: Visual Pragmatic Repair for Natural Language Database Querying

  • 829. Plotania: Exploring Transparency Trade-offs in AI Co-Writing Through Virtual Readers and Transparent Attribution

  • 830. Plug the Guitar In Before You Put the Headset On: Co-designing a Mixed Reality Collaborative Application with Professional Musicians

  • 831. PoemPalette: Facilitating Poetry Creative Exploration and Foundational Understanding through the Ideorealm Alignment of Paintings and Poems

  • 832. Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration

  • 833. PointAloud: An Interaction Suite for AI-Supported Pointer-Centric Think-Aloud Computing

  • 834. PolicyPad: Collaborative Prototyping of LLM Policies

  • 835. PosProjector: An Ambient Projection Notification System for Posture Correction During Desk-Based Study

  • 836. Power Echoes: Investigating Moderation Biases in Online Power-Asymmetric Conflicts

  • 837. Praxis for Otherwise Worlds: Expanding Emancipatory HCI through Black Studies

  • 838. Predicting Usability and UX based on Eye Movements: Identifying Cross-Stimuli Interaction Patterns with Machine Learning

  • 839. PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization

  • 840. Principles of Safe AI Companions for Youth: Parent and Expert Perspectives

  • 841. PriorWeaver: Prior Elicitation via Iterative Dataset Construction

  • 842. Prism of Labour: Unsettling Knowledge, Skill, and Technology in Work Infrastructures

  • 843. PrivWeb: Unobtrusive and Content-aware Privacy Protection For Web Agents

  • 844. Privacy Cards: Surfacing mental models and exploring privacy concerns of voice-first ambient interfaces

  • 845. Privacy Control in Conversational LLM Platforms: A Walkthrough Study

  • 846. Privacy Settings and Ad Perception: The Shift from Third-Party Cookies to the Privacy Sandbox

  • 847. Privacy and Trust vs. Utility: Adoption of Commercial vs. Institutional AI assistants Among University Users

  • 848. Privacy in Human-AI Romantic Relationships: Concerns, Boundaries, and Agency

  • 849. Privacy is Not One-Click: Designing Robots That Adapt to Older Adults’ Changing Boundaries

  • 850. PrivacyAkinator: Articulating Key Privacy Design Decisions by Answering LLM-Generated Multiple-choice Questions

  • 851. Privy: Envisioning and Mitigating Privacy Risks for Consumer-facing AI Product Concepts

  • 852. ProVoice: Designing Proactive Functionality for In-Vehicle Conversational Assistants using Multi-Objective Bayesian Optimization to Enhance Driver Experience

  • 853. Programmers Who Use Screen Readers in the Vibe Coding Era: Adaptation, Empowerment, and New Accessibility Landscape

  • 854. ProjecTA: A Semi-Humanoid Robotic Teaching Assistant with In-Situ Projection for Guided Tours

  • 855. Promise, Power, and Charisma: Evaluating the Realities of Integrating Blockchain Technologies into Humanitarian Contexts

  • 856. Prompt Coaching for Inclusiveness: A Media Literacy Approach to Increase Users’ Awareness of Algorithmic Bias and Prompting Efficacy

  • 857. Promptimizer: User-Led Prompt Optimization for Personal Content Classification

  • 858. Prompting, Oversight, and Adoption: Physicians’ Use of Large Language Models for Diagnostic Reasoning in an LMIC

  • 859. Prosocial AI Apologies on the Road: Emotional Compensation for Other Drivers' Misbehavior

  • 860. Protocol Futuring: Speculating Second-Order Dynamics of Protocols in Sociotechnical Infrastructural Futures

  • 861. Protosampling: Enabling Free-Form Convergence of Sampling and Prototyping through Canvas-Driven Visual AI Generation

  • 862. Publics, Place, and Sensors: Co-Designing Environmental Monitoring with a Community Orchard

  • 863. PuppetChat: Fostering Intimate Communication through Bidirectional Actions and Micronarratives

  • 864. Quantifying Latencies: A Conversation Analysis Approach to Human-Agent Interactions in Virtual Reality

  • 865. Quantifying Low-Level Motor Effects of Emotion: Validating Fitts’ Law in Affective Contexts

  • 866. Queering Character Creation: Player Perspectives on Choosing Characters' Gender and Sexual Orientation in Role-Playing Games

  • 867. QuerySwitch: Supporting the Design Process by Balancing Vagueness through Large Language Models

  • 868. RAG Without the Lag: Enabling "What-If" Analysis for Retrieval-Augmented Generation Pipelines

  • 869. RAVEN: Realtime Accessibility in Virtual ENvironments for Blind and Low-Vision People

  • 870. RECALLbot: Designing Agentic Memory and Reciprocal Disclosure for Human–Chatbot Relationships

  • 871. RIP Moxie: Lessons for Supporting Emotional Detachment at Product End-of-Life through a Case Study of a Social Companion Robot

  • 872. ROOTED in Us: A Framework for Cultivating Community Ecosystems through Relationships and Data

  • 873. RPGAgent: Driving Coherent Story-to-Play Generation with an LLM-Based Multi-Agent System

  • 874. Race to the Big Lab: Gender Disparities in Large Team Collaboration and Its Impact on Early Academic Careers

  • 875. Radical Gender Neutrality: Agender Euphoria in Gaming and Play Experiences

  • 876. RageSense: Leveraging Acoustic Sensing and LLM-Based Intervention for Emotion Regulation in Mobile Gaming

  • 877. Re-Examining the Examiners: Changes in Privacy and Security Perceptions of Exam Proctoring

  • 878. Re-educating Educated Ones: A Case Study on Chakma Language Revitalization in Chittagong Hill Tracts

  • 879. ReTouche: Embodied Representations for Self-Guided Piano Learning

  • 880. ReVisor: A Reflective Design Tool for Instructional Designers to Improve Teacher Training Materials via AI Discussions

  • 881. Reacquainting with Everyday Urban Nature: Exploring Natural Soundscape Restoration with Personal Audio AR

  • 882. Reactive Writers: How Co-Writing with AI Changes How We Engage with Ideas

  • 883. Ready for the Touch: Exploring Users' Perceived Transparency of Robot Pre-Touch Cues

  • 884. RealTwin: Concept Graph Representation and Grounding Framework for Reality-Preserving Digital Twin Reconstruction

  • 885. Reclaiming VR Design Authority: Deaf Signers Shaping Immersive Classrooms

  • 886. Reconfiguring the Home: Co-Designing the Future of Adaptive Domestic Environments

  • 887. Reconfiguring through Ruptures: Material Reconfigurations and Un/Making as Tangible Tactics for Queering AI-Generated Histories

  • 888. Red Teaming LLMs as Socio-Technical Practice: From Exploration and Data Creation to Evaluation

  • 889. Redirected Pinch: Efficient and Comfortable Bare-Hand Interaction for 2D Windows in VR

  • 890. Redundant is Not Redundant: Automating Efficient Categorical Palettes Design Unifying Color & Shape Encodings with CatPAW

  • 891. Reflecting on 1,000 Social Media Journeys: Generational Patterns in Platform Transition

  • 892. Reflections Towards an Ecology of Internet Connectivity: Three Speculative Scenarios Involving Foot Pedals

  • 893. Reflective AI: A Slow Technology Approach for Design Education

  • 894. Reflective Motion and a Physical Canvas: Exploring Embodied Journaling in Virtual Reality

  • 895. Reflexis: Supporting Reflexivity and Rigor in Collaborative Qualitative Analysis though Design for Deliberation

  • 896. Regaining Personhood: A Longitudinal Ethnography of North Korean Defectors’ First-Year Digital Transition in South Korea

  • 897. Regulating AI: Where U.S. State Policy and HCI (Mis)align

  • 898. Rehearsing the Self with AI: Teens Cross-Domain Use of Chatbots

  • 899. Reimagining Data Work: Participatory Annotation Workshops as Feminist Practice

  • 900. Reimagining Legal Fact Verification with GenAI: Toward Effective Human-AI Collaboration

  • 901. Reimagining Sign Language Technologies: Analyzing Translation Work of Chinese Deaf Online Content Creators

  • 902. Reimagining Wearable AR Gesture Design: Physical Therapy Reasoning in Everyday Contexts

  • 903. Reinforcing the Unreal: Subliminals and the Normalization of Unscientific Body Transformations on Reddit

  • 904. Relational Dissonance in Human-AI Interactions: The Case of Knowledge Work

  • 905. Relational Gains, Privacy Strains: Exploring Users’ Perceptions and Experiences with ChatGPT’s Memory Feature

  • 906. Remembering with Reminiscope: Codesigning with Generative AI for Reminiscence Among Older Adults

  • 907. Rememo: A Research-through-Design Inquiry Towards an AI-in-the-loop Therapist’s Tool for Dementia Reminiscence

  • 908. Reminiscences of Futures (RoF): Designing and Studying Encounters with Embodied, AI-Generated Future Selves

  • 909. Reporting and Reviewing LLM-Integrated Systems in HCI: Challenges and Considerations

  • 910. Representation on Our Terms: How Trans and Gender Diverse People Prioritize Inclusivity in University Information Systems

  • 911. Req2CAD: bridging functional requirements and parametric CAD models to support conceptual 3D design

  • 912. Request a Note: How the Request Function Shapes X's Community Notes System

  • 913. Resilience to Disruption: Accessible Navigation for People with Visual Impairment

  • 914. Responsible Trauma Research: Designing Effective and Sustainable Virtual Reality Exposure Studies

  • 915. Rest Assured: Detecting Mental Fatigue and Recovery with EEG Headphones

  • 916. Restoration, Exploration and Transformation: How Youth Engage Character.AI for Fun, Feels and Finding themselves

  • 917. Results-Actionability Gap: Understanding How Practitioners Evaluate LLM Products in the Wild

  • 918. Retelling the News: Exploring AI-Driven Conversational News Interactions

  • 919. Rethinking External Communication of Autonomous Vehicles: Is the Field Converging, Diverging, or Stalling?

  • 920. Rethinking Interdependence in HCI: A Systematic Literature Review for Understanding its Use in Accessibility Studies

  • 921. Rethinking Misinformation: A Holistic Community Model for Youth Resilience through Socioemotional Learning and Sociocultural Design

  • 922. Rethinking User Empowerment in AI Recommender System: Innovating Transparent and Controllable Interfaces

  • 923. Revealing the Gap: Visual Comparison of Large-Scale Datasets via Multi-Scale Density Difference Map

  • 924. Revisiting Worker-Centered Design: Tensions, Blind Spots, and Action Spaces

  • 925. Rhetoric vs Responsibility: How Tech Companies Shape AI for Accessibility

  • 926. Roaming with a Robot: Analyzing the Experiences and Understanding the Dimensions of Designing Human-Robot Walking Interactions

  • 927. Rob2HanD: LLM-Driven Robotic Arm for IMU Interaction Dataset Generation

  • 928. RoboHaptics: Designing Haptic Interactions for Lower Body with Quadruped Robot Dogs

  • 929. Robots that Evolve with Us: Modular Co-Design for Personalization, Adaptability, and Sustainability

  • 930. Roger That: Firefighters’ Perspectives on Integrating Drones in Radio Communication

  • 931. Roomify: Spatially-Grounded Style Transformation for Immersive Virtual Environments

  • 932. Rough Meanings: Cross-sensory correspondences linking surface textures with sound symbolism, colours, and emotions

  • 933. Routine Computing: A Systematic Review of Sensing Daily Life Dimensions Towards Human-Centered Goals

  • 934. Running into Traffic: Investigating External Human-Machine Interfaces for Automated Vehicle-Runner Interaction

  • 935. SCORE: A Framework for Quantifying Diegesis in Situated Visualization for Augmented Reality

  • 936. SPIRIT: A Design Framework To Support Technology Interventions for Spiritual Care Within and Beyond the Clinic

  • 937. SRL Proxemics: Spatial Guidelines for Supernumerary Robotic Limbs in Near-Body Interactions

  • 938. SVATA: A Spatial Visual Attention Tracking and Analysis Platform for Embodied Cognition Research

  • 939. SYNAPSE: A Sociotechnical Taxonomy of Bioadaptive Media

  • 940. Safety With Community: Technologies of Care, Connection, Collective Safety, and Mutual Aid for Transgender Black, Indigenous, and People of Color (TBIPOC)

  • 941. Same Patient, Same Space, Divergent Needs: Revealing Gaps and Design Opportunities in Surgeon–Anesthesiologist Collaboration

  • 942. Satisficing vs. Maximizing in Prompt Writing: Trait and Task Effects in Human–AI Interaction

  • 943. Say It My Way: Exploring Control in Conversational Visual Question Answering with Blind Users

  • 944. Scaffolded Vulnerability: Chatbot-Mediated Reciprocal Self-Disclosure and Need-Supportive Interaction in Couples

  • 945. Scaffolding Metacognition with GenAI: Exploring Design Opportunities to Support Task Management for University Students with ADHD

  • 946. Scaling Care-fully: Uncovering Labours of Care When Scaling Participatory Design in the Public Sector

  • 947. ScamPilot: Simulating Conversations with LLMs to Protect Against Online Scams

  • 948. Scattered Searches, Broken Apps, Quiet Repairs: A Feminist Autoethnographic Critique of Technology and Research on Gender-Based Violence

  • 949. Scene2Hap: Generating Scene-Wide Haptics for VR from Scene Context with Multimodal LLMs

  • 950. SceneScout: Towards AI-Driven Access to Street Level Imagery for Blind Users

  • 951. Sci-Fi Spark: A Human-AI Co-Creation System for Science Fiction Ideation

  • 952. Screen-Directed Stretching: Supporting Ergonomic Neck Stretching in XR Workspaces

  • 953. Searching Through Complex Worlds: Visual Search and Spatial Regularity Memory in Mixed Reality

  • 954. See Me If You Can: A Multi-Layer Protocol for Bystander Privacy with Consent-Based Restoration

  • 955. SeeSawBot: An LLM-Driven Chatbot Mediating Across Private and Shared Slack Channels to Support Team Dynamics

  • 956. Seeing Eye to Eye: Enabling Cognitive Alignment Through Shared First-Person Perspective in Human–AI Collaboration

  • 957. Seeing, Hearing, and Knowing Together: Multimodal Strategies in Deepfake Videos Detection

  • 958. SeekUI: Predicting Visual Search Behavior on Graphical User Interfaces with a Reward-Augmented Vision Language Model

  • 959. Seen but Ignored: Understanding User Disengagement from Emergency Alerts in High-Frequency Contexts — A Case Study of South Korea

  • 960. Self-management for Chronic Illness: A Scoping Review on Designing Virtual Assistants for Patient-Centered Care

  • 961. SemTabla: A Human-in-the-Loop Framework for Semantic Enrichment and Validation of Data Tables

  • 962. Sensemaking With/About AI: Unpacking Design Professionals’ Data Sensemaking Styles in a High-Stakes Industrial Context

  • 963. Sensemaking in Multi-Agent LLM Interfaces: How Users Interpret Transparency and Trustworthiness Cues

  • 964. Sensemaking in User-Driven Algorithm Auditing: A Case Study on Gender Bias in an Image Captioning Model

  • 965. Sensing What Surveys Miss: Understanding and Personalizing Proactive LLM Support by User Modeling

  • 966. Sensing Your Vocals: Exploring the Activity of Vocal Cord Muscles for Pitch Assessment Using Electromyography and Ultrasonography

  • 967. Sensing and Modulating the Feel of a Drink: A Personalized Approach via Laryngeal Thermal Feedback

  • 968. SensoryBlox: Plug-and-Feel Modular Multi-Sensory User Interface for Immersive Cardboard VR

  • 969. SewFab: Sewing Inspired Fabrication on an Unmodified FDM 3D Printer Leveraging Intermittent Human Assistance

  • 970. Sex after Cancer: Co-Designing Bespoke Care Technologies for Post-Cancer Bodies

  • 971. ShakeSense: An Electrotactile System to Simulate Shaking a Container with Fluid Contents

  • 972. Shared Control for Game Accessibility: Understanding Current Human Cooperation Practices to Inform the Design of Partial Automation Solutions

  • 973. Shared Stories, Shared Bonds: People with Dementia Exploring Generative AI Together

  • 974. Sharing Women’s Health Experiences Influenced by Genetic Factors: Practices, Challenges, and Opportunities

  • 975. Sharing the Care: Investigating How Conversational AI Might Facilitate Coordination Among Home Care Workers and Family Caregivers

  • 976. Show Me How to Play: Exploring Self-Modeling for Onboarding in Virtual Reality Exergames

  • 977. Signals of Aggression: Modelling Multimodal Cues and Perceptual Effects in Virtual Agents

  • 978. Signals of Success and Struggle: Early Prediction and Physiological Signatures of Human Performance across Task Complexity

  • 979. Silencing \& Surging: A Layered Ecology of Algorithmic Repression and Resistance in the Gaza Escalations

  • 980. SimStep: Human-in-the-Loop Authoring of Interactive Educational Simulations Through Task-Level Abstractions

  • 981. SituFont: A Just-in-Time Adaptive Intervention Interface for Enhancing Mobile Readability in Situational Visual Impairments

  • 982. Situated Imaginaries: Designing AI Futures with Computer Science Teaching Assistants

  • 983. Situated, Dynamic, and Subjective: Envisioning the Design of Theory-of-Mind-Enabled Everyday AI with Industry Practitioners

  • 984. SketchDynamics: Exploring Free-Form Sketches for Dynamic Intent Expression in Animation Generation

  • 985. Sketching vs. AI Prompt Based Design Intent Evolution in Undergraduate Students: an Exploratory Study

  • 986. Skewed Dual Normal Distribution Model: Predicting 1D Touch Pointing Success Rate for Targets Near Screen Edges

  • 987. Skill-Adaptive Ghost Instructors: Enhancing Retention and Reducing Over-Reliance in VR Piano Learning

  • 988. Skin-Deep Bias: How Avatar Appearances Shape Perceptions of AI Hiring

  • 989. Small Talk, Big Impact: The Role of Everyday Conversations in Cybersecurity Practices

  • 990. Social Play Between Deaf and Hard of Hearing Children and Hearing Peers: Learning from Children and School Ecosystems

  • 991. Sociotechnical Challenge Modeling: A Design Method for Responsible AI in Healthcare and Social Welfare

  • 992. SoleCoach: Sole Pressure and IMU-based MLLMs for Skill Coaching

  • 993. Somatic Drawing Tool: 3D Body Sheet as Material for Articulating Synaesthetic Experiences

  • 994. Sometimes You Need Facts, and Sometimes a Hug: Understanding Older Adults’ Preferences for Explanations in LLM-Based Conversational AI Systems

  • 995. SonicSieve: Bringing Directional Speech Extraction to Smartphones Using Acoustic Microstructures

  • 996. SootheMind: Exploring Body-Site-Specific Vibrotactile and Thermatactile Stimuli for Music-guided Emotion Modulation

  • 997. Sound2Hap: Learning Audio-to-Vibrotactile Haptic Generation from Human Ratings

  • 998. SoundBubble: Finger-Bound Virtual Microphone using Headset/Glasses Beamforming

  • 999. SoundStager: Interactive Design of Story-Driven GenAI Soundscapes for Video

  • 1000. SoundWeAR: Co-Designing AR Sound Cues to Support Outdoor Awareness for DHH Individuals

  • 1001. SparkTales: Facilitating Cross-Language Collaborative Storytelling through Coordinator-AI Collaboration

  • 1002. Speaking Through Chatbots or Text: How Format Shapes Information Agreement, Reactance , Environmental Awareness, and Trust

  • 1003. Speaking of Food: Understanding How People Talk About Food Experiences

  • 1004. Speculating with Older Adults in HCI: A Scoping Review

  • 1005. Speculative Performance: Staging Intergenerational Speculation to Explore Critical Literacies of Technological Futures

  • 1006. Spotify Warped: Reshaping Personal Informatics via Music Listening, Casual Users, Passive Data and Episodic Reflection

  • 1007. Sprout: Using a Visual Metaphor to Support Customizable and Collaborative Health Tracking

  • 1008. Staring at Tables: Exploring Conceptual Data Modeling as a Rich Collaborative Activity

  • 1009. Starting From Scratch Again and Again: Tracing the Origins of High Schoolers’ Negative Perceptions of Block-Based Programming

  • 1010. State Your Intention to Steer Your Attention: An AI Assistant for Intentional Digital Living

  • 1011. StepDance: A Toolkit for Redesigning CNC Machines Using Physical Metaphors

  • 1012. Stories Left Unsaid: Navigating Stigmatized Identity Disclosure and Storytelling Among North Korean Defector Mothers

  • 1013. Stories for I, They and You: Exploring In-situ Virtual Camera Setups for Live Streaming in Virtual Reality

  • 1014. Storycaster: An AI System for Immersive Room-based Storytelling

  • 1015. StreamFog: Using ultrasonic streaming for controlling aerosols in fog-based displays

  • 1016. Street Scenes: Public Appliances for GenAI Video in Informal Settlements

  • 1017. Stress Mindset Matters: Rethinking Mental Stress Detection with Multimodal Wearable Sensors

  • 1018. StylusPort: Investigating Teleportation using Stylus in VR

  • 1019. Supporting Callers’ Needs in Crisis: Designing the Next Generation of 9-1-1 for Medical Emergencies

  • 1020. Supporting Holistic AI Ethics Literacy Education Through Critical Reflection: Three Recommendations for Fostering Children’s Ethical Growth

  • 1021. Supporting Informed Self-Disclosure: Design Recommendations for Presenting AI-Estimates of Privacy Risks to Users

  • 1022. Supporting Learners' Use of Imperfect Generative Pedagogical Chatbots: The Role of Chatbot Response Uncertainty and Reduced Verbosity

  • 1023. Supporting Money Management among Adults with Down Syndrome: A Multi-Technology Probe Study

  • 1024. Surfacing Governing Principles for Chatbots: A Workbench and Comparative Study

  • 1025. Surfacing Problematic Recommender System Behaviors Affecting Music Discoverability: A Think-Aloud Protocol

  • 1026. Surfacing and Applying Meaning: Supporting Hermeneutical Autonomy for LGBTQ+ People in Taiwan

  • 1027. Surveillance as Care: Configuring Baby Monitors in the Home

  • 1028. Surveillance, Spacing, Screaming and Scabbing: How Digital Technology Facilitates Union Busting

  • 1029. Surveilling Suitability: How AI Hiring Interviews Impact Job Seekers with Disabilities

  • 1030. Sustainable Human-AI Collaboration in Creative Contexts: An Integrated Approach of CASA, UTAUT, Psychological Ownership, and Self-Determination Theory

  • 1031. SwEYEpinch and Beyond: Exploring Intuitive, Efficient Text Entry for Extended Reality via Eye and Hand Tracking

  • 1032. Swarm UIs: Impact of Assistance on Users’ Sense of Agency

  • 1033. T1GER: An Instructional Re-Design of a Cyber Range Exercise in a Commercial Security Operations Center

  • 1034. TALES: A Taxonomy and Analysis of Cultural Representations in LLM-generated Stories

  • 1035. TF-Shell: Facilitating Physical Deformation with Iterative and Shape Memory Thermoforming for 3D Printing

  • 1036. TFTune: Creation and Personalization of Pointing Transfer Functions Using Reinforcement Learning

  • 1037. TSEditor: Interactive Time Series Editing for Privacy Preservation

  • 1038. TableTale: Reviving the Narrative Interplay Between Tables and Text in Scientific Papers

  • 1039. TactDeform: Finger Pad Deformation Inspired Spatial Tactile Feedback for Virtual Geometry Exploration

  • 1040. Take the Dog to the Park: Quadruped Robot for Joint Attention Training with Autistic Children in Naturalistic Settings

  • 1041. Take the Power Back: Screen-Based Personal Moderation Against Hate Speech on Instagram

  • 1042. Taking Truncation to Task: A Task-Based Exploration of Axis Truncation in Bar Charts

  • 1043. Taking a Walk on the Wild Side: Effects of Walking in Synchrony with Pitch-Altered Footstep Sounds on Body Perception in Outside the Lab Contexts

  • 1044. Talking About Brainrot: Youth Engagement with AI-Generated Content and the Dynamics of Intergenerational Communication

  • 1045. Talking Inspiration: A Discourse Analysis of Data Visualization Podcasts

  • 1046. TaskAudit: Detecting Functiona11ity Errors in Mobile Apps via Agentic Task Execution

  • 1047. Tattered Teddies and Pentagram Charms: How People Use Touchable Comfort Objects and What This Means for Designing Affective Haptic Systems

  • 1048. Technology Meets Tradition: Investigating User Acceptance and Engagement with Robots for Supporting Older Adults in Pakistani Homes

  • 1049. Technology in Abortion Care: a Scoping Review on Contexts of Use, Research Methods, Ethical Considerations and Impact

  • 1050. Teen Vigilance: Navigating Risky Social Interactions on Discord

  • 1051. Tell Me What I Missed: Interacting with GPT during Recalling of One-Time Witnessed Events

  • 1052. Temporal Snapshots: Probing and Designing for Subjective Time in Dementia

  • 1053. TermSight: Making Service Contracts Approachable

  • 1054. Texterial: A Text-as-Material Interaction Paradigm for LLM-Mediated Writing

  • 1055. The (Anti-)Affordance Problem: Effects of Physical Context on Collaborator Placement in Augmented Reality Meetings

  • 1056. The AI Genie Phenomenon and Three Types of AI Chatbot Addiction: Escapist Roleplays, Pseudosocial Companions, and Epistemic Rabbit Holes

  • 1057. The AI Memory Gap: Users Misremember What They Created With AI or Without

  • 1058. The Algorithmic Mirror: Knowledge Creation and Self-Perception in Dating Applications

  • 1059. The Augmented Undercommons: A Framework for Liberatory HCI Research within Ethically Compromised Institutions

  • 1060. The Bots of Persuasion: Examining How Conversational Agents' Linguistic Expressions of Personality Affect User Perceptions and Decisions

  • 1061. The Burden of Bearing Witness: Digital Practices of Marginalized Social Media Users in High-Stakes Contexts

  • 1062. The Challenge to Design for Relatedness Experiences: An Explorative Investigation of Five Relatedness Technologies from a Psychological Needs Perspective

  • 1063. The Choreography of Care: An Ethnographic Study of Human-Robot Collaboration in Makoplasty Surgeries

  • 1064. The Dark Patterns Knowledge Stack: Exploring New Ways to Negotiate Context, Law, and Design

  • 1065. The Data-Dollars Tradeoff: Privacy Harms vs. Economic Risk in Personalized AI Adoption

  • 1066. The Digital Democracy Paradox: When Usability and Literacy Barriers Undermine Inclusive E-Government

  • 1067. The Domestic Operating System: An Empirical Investigation of Digital Technology and Hidden Work in the Home

  • 1068. The Dominance Effect: How Verbal and Nonverbal Cues of Virtual Agents Influence Decision-Making in VR

  • 1069. The Elephant in the Syntax: A Comparative Study of Semantics‑First, Block‑Based, and Textual Programming

  • 1070. The Evolving Duet of Two Modalities: A Survey on Integrating Text and Visualization for Data Communication

  • 1071. The Eye–Head Mover Spectrum: Modelling Individual and Population Head Movement Tendencies in Virtual Reality

  • 1072. The Golden Goose of Toxicity: Turning Hostility into Platform Revenue

  • 1073. The Hidden Desires: Exploring Chinese Women's Erotic Role-Play with AI Chatbots

  • 1074. The Hidden Load: Parenting Young Children While Leading in Critical Professions

  • 1075. The Invisible Mentor: Inferring User Actions from Screen Recordings to Recommend Better Workflows

  • 1076. The Language of Approval: Identifying the Drivers of Positive Feedback Online

  • 1077. The Last Door You Open: A Mixed-Methods Study on Design Strategies for Positive Disengagement in Virtual Reality Games

  • 1078. The Limits of Stakeholder Participation in Safety-Critical Contexts: Lessons from Air Traffic Control

  • 1079. The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology

  • 1080. The ORBIT India Dataset: Understanding the Challenges of Collecting a Disability-First AI Dataset in Low-Resource Environments

  • 1081. The Ocular Command Center: How Eye Responses to Luminance, Color, Tunneling, and Visual Suppression Mediate Users' Physiological States in VR

  • 1082. The People's Gaze: Co-Designing and Refining Gaze Gestures with Users and Experts

  • 1083. The Personalization Paradox: Trade-offs Between Social Presence and Task Efficiency in Embodied AR Instructors

  • 1084. The Pit Beneath the Town Square: How Digital Solastalgia Affects Platform Migration and Community Structures of Transfeminine Users

  • 1085. The Privacy Paradox of LLMs: User Perceptions and the Reality of PII Leakage

  • 1086. The RepairBot Framework: Touch-Aware Conversational Agent for Hands on Clothes Repair

  • 1087. The Siren Song of LLMs: How Users Perceive and Respond to Dark Patterns in Large Language Models

  • 1088. The Socio-Technical Energy Triad: Uncovering Tensions between Service Providers, Users, and the Energy System

  • 1089. The Timing of Breaks for Resilience: Collective Recovery in Multi-User Virtual Reality

  • 1090. The Toronto Water Atlas: Staging Encounters With Nature Through Design

  • 1091. The Values of Value in AI Adoption: Rethinking Efficiency in UX Designers' Workplaces

  • 1092. The Way We Notice, That’s What Really Matters: Instantiating UI Components with Distinguishing Variations

  • 1093. The Wetland Quest: Fostering Empathy and Literacy for Urban Herpetofauna Through VR Wetland Exploration

  • 1094. The Words That Can't Be Shared: Exploring the Design of Unsent Messages

  • 1095. The Work to Make Soldiers Work: Civilian Engagement in Support of the Ukrainian Army

  • 1096. Thermal Masking Across the Human Body: Patterns, Pathways, and Perceptual Boundaries

  • 1097. They Think AI Can Do More Than It Actually Can: Practices, Challenges, & Opportunities of AI-Supported Reporting In Local Journalism

  • 1098. Thing Ethnography in a Factory: Exploring Emergent and Dynamic Relations of Cobots and Workers

  • 1099. Think Twice: Improving Privacy Awareness with Tailored LLM-Powered Interventions

  • 1100. Thinking in Graphs with CoMAP: A Shared Visual Workspace for Designing Project--Based Learning

  • 1101. Three Modalities, Two Design Probes, One Prototype, and No Vision: Experience-Based Co-Design of a Multi-modal 3D Data Visualization Tool

  • 1102. ThreeTopo: Focused Interactive Navigation for Multi-Pitch Rock Climbing

  • 1103. Thriving, Not Just Growing: Structural Sustainability as the Key to Quality in Online Wellness Communities

  • 1104. Through a Live Elections Dashboard, Darkly: Managing Expectations and Trust in Progressive Vote Counting During the 2024 U.S. Election

  • 1105. Through the Lens of Human-Human Collaboration: An Configurable Research Platform for Exploring Human-Agent Collaboration

  • 1106. Through the Looking-Glass: AI-Mediated Video Communication Reduces Trust and Confidence in Judgement

  • 1107. Tidynote: Always-Clear Notebook Authoring

  • 1108. TimeMarbles: A More Holistic Approach to Self-Reflecting on Focus in the Knowledge Workplace

  • 1109. Timing Matters: Designing Effective Corrections for Short-Form Video Misinformation

  • 1110. TingleTouch: Touch Guidance through Electrical Stimulation in Resistance Training

  • 1111. Tinker, Tailor, Trust: How Developers Create Privacy Policies With and Without AI

  • 1112. To Cooperate or Not to Cooperate: A Systematic Review and Meta-Analysis of Human Driving Behavior in Interactions with Autonomous Vehicles

  • 1113. To Slide or Not To Slide: Exploring Techniques for Comparing Immersive Videos

  • 1114. To reward or not reward: how the interpretation of virtual rewards affects intrinsic motivation in gamified learning

  • 1115. Too Many Zombies: Exploring Challenges and Motivations for (Not) Deleting Unused Online Accounts

  • 1116. Tool-Assisted CVSS Vulnerability Scoring: A Controlled Quantitative Study of Human Assessment

  • 1117. Tooling Justice: Articulating Equity Work Through Design Toolkits

  • 1118. Toolset Action Coding System: A Generalized Method for Tool Measurement

  • 1119. Touch with Meaning: A Contextual Analysis of Social Touch

  • 1120. Touch, Gesture, and Conversation: A Case Study in the Choreography of Interaction with a Data Physicalization

  • 1121. TouchScribe: Augmenting Non-Visual Hand-Object Interactions with Automated Live Visual Descriptions

  • 1122. Touching Emotions, Smelling Shapes: Exploring Tactile, Olfactory and Emotional Cross-sensory Correspondences in Preschool-aged Children

  • 1123. Touching a Cat Without Touch: Does Mid-Air Ultrasound Haptic Feedback Promote Relaxation in Virtual Cat Interaction?

  • 1124. Toward Equitable ASL Education: Egocentric Stereo Sensing with LLM Feedback for Error-Aware Learning

  • 1125. Toward Flexible Psychiatric History-Taking and Visualization: Exploring Clinician Perspectives with Large Language Models

  • 1126. Toward Scalable and Responsible Integration of Course-Specific AI Tutors: Instructor Experiences with a Campus-Wide Platform

  • 1127. Towards AI as Colleagues: Multi-Agent System Improves Structured Ideation Processes

  • 1128. Towards Accessible Mobility Support: User-Centered Design of a Passive, Multi-Functional, Low-Cost Knee Exoskeleton

  • 1129. Towards Aligning Multimodal LLMs with Human Experts: A Focus on Parent–Child Interaction

  • 1130. Towards Better Health Conversations: The Benefits of Context-seeking

  • 1131. Towards Better Reflexive Thematic Analysis in HCI: A Scoping Review of Practice at CHI

  • 1132. Towards Considerate Embodied AI: Co-Designing Situated Multi-Site Healthcare Robots from Abstract Concepts to High-Fidelity Prototypes

  • 1133. Towards Designing for Resilience: Community-Centered Deployment of an AI Business Planning Tool in a Pittsburgh Small Business Center

  • 1134. Towards Inclusive External Human-Machine Interface: Exploring the Effects of Visual and Auditory eHMI for Deaf and Hard-of-Hearing People

  • 1135. Towards Interface Design for Parrot-Human Communication: Investigating Parrot Selections of Speech Board Representations

  • 1136. Towards an Engagement-Driven Rehabilitation Framework: a Pilot Study

  • 1137. Tower of Babel in Cross-Cultural Communication: A Case Study of \#Give Me a Chinese Name\# Dialogues During the ``TikTok Refugees'' Event

  • 1138. Toxic Speculations: A Crip Posthuman Fabulation of Living in a Permanently Polluted World

  • 1139. TraceRing: Touchpad-like Pointing with a Single IMU Ring through Personalized Learning

  • 1140. Tracing Creativity: A Design Space For Creative Activity Traces in HCI

  • 1141. Tracing Everyday AI Literacy Discussions at Scale: How Online Creative Communities Make Sense of Generative AI

  • 1142. Tracking Together: A Robot-and-App-Based Speech Analysis System to Support Shared Meaning-Making Among Dementia Care Partners

  • 1143. Transformer Explainer: Learning LLM Transformers with Interactive Visual Explanation and Experimentation

  • 1144. Transient Non-Use: How People in Migration Experience Digital Disconnection

  • 1145. Trauma-Informed Digital Evidence Collection: A Design Inquiry into Evidence Practices for Technology-Facilitated Abuse in Intimate Partner Violence

  • 1146. Treading the Transparency Tightrope: A Taxonomy of Risks and Benefits of Foundation Model Data Transparency for Transparency Advocates

  • 1147. TreeB612: Exploring Interactions for Distant Human–Nature Engagement

  • 1148. Trust Formation in AI Delegation: The Interplay of Explainability and Anthropomorphism

  • 1149. Tuning into Everyday Ecologies: Children’s Slow Noticing in Food Gardens

  • 1150. TurnStyle: A Framework for Analyzing Human Conversational Behaviors to Predict Success in LLM-Assisted Tasks

  • 1151. TwistLens: A Docent-Informed Image Transformation to Create Previews That Prompt Anticipation and Interpretive Experiences Before Museum Visits

  • 1152. UEQManager: A Non-intrusive and Real-time System for Recognizing and Managing UEQ in Multilingual Voice Assistants

  • 1153. Unbounded: Object-Boundary Interactions in Mixed Reality

  • 1154. Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection

  • 1155. Uncertainty and Risk at the Point of Care: Implications of Patient-Generated ECGs and Algorithmic Interpretations for Clinical Decision Making

  • 1156. Underreporting of AI Use: The Role of Social Desirability Bias

  • 1157. Understanding Behind the Smile of Emotion Workers: Detecting After-Call Stress in Call Agents

  • 1158. Understanding Emotional Closeness in Distanced Intergenerational Relationships Between Young Children and Older Adults: A Scoping Review for HCI

  • 1159. Understanding Workplace Relatedness Support among Healthcare Professionals: A Four-Layer Model and Implications for Technology Design

  • 1160. Understanding the Dynamics of Trust in Location-Based Games as Hybrid Spaces: The Players' Perspective

  • 1161. Uniquely Shaped Spaces: Object-Driven Algorithmic Shelf Design and Fabrication

  • 1162. Unit-Less Measurements with StoryStick++: Rethinking Measurement as Interactive Processes

  • 1163. Unleashing Personalized Museum Experiences: Insights from Comparative Structured Observation of Museo* design alternatives

  • 1164. Unpacking Visual Metaphors in Infographics: A Design Space

  • 1165. Unraveling Entangled Feeds: Rethinking Social Media Design to Enhance User Well-being

  • 1166. Untangling the Timeline: Challenges and Opportunities in Supporting Version Control in Modern Computer-Aided Design

  • 1167. Unveiling Road Rage Dynamics: Recreating and Modeling Road Rage in Audiovisual and Simulating Environments Based on Real-World Footage

  • 1168. Usability Hasn’t Peaked: Exploring How Expressive Design Overcomes the Usability Plateau

  • 1169. Usage Matters: The Role of Frequency, Duration, and Experience in Presence Formation in Social Virtual Reality

  • 1170. User Experience of Autonomous Ferries: What Passengers Need and How to Design for It

  • 1171. User-reconfigured Haptics: Combining User-Reconfiguration and Visual Manipulations to Enhance Dynamic Passive Haptic Experiences for VR

  • 1172. Using Digital Twins to Design and Evaluate Interactive Exhibitions: A Case Study with Handheld AR

  • 1173. VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation

  • 1174. VR for Design: Exploring Long-Term Experiences and Workflows of 3D Designing in Virtual Reality

  • 1175. Values Across Contexts: Understanding How Older Adults Enact What Matters Through Technology

  • 1176. Venus and Mars on Canvas: AI-Mediated Collaborative Drawing for Romantic Relationship Insight

  • 1177. ViSTAR: Virtual Skill Training with Augmented Reality with 3D Avatars and LLM coaching agent

  • 1178. Vibe Check: Understanding the Effects of LLM-Based Conversational Agents' Personality and Alignment on User Perceptions in Goal-Oriented Tasks

  • 1179. VidTune: Creating Video Soundtracks with Generative Music and Video-Based Thumbnails

  • 1180. Video Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the Erdtree

  • 1181. Vidmento: Scaffolded Expansion for Video Storytelling with Generative Video

  • 1182. Vipera: Blending Visual and LLM-Driven Guidance for Systematic Auditing of Text-to-Image Generative AI

  • 1183. Virtual Minds, Real Work: LLM-Powered Preference-Based Planning through Spatial Multi-Agent-Human Collaboration

  • 1184. Virtual Perspectives: Effects of Spatial Presence and Agency on Affective and Cognitive Virtual Reality Perspective-Taking

  • 1185. Virtual Selves, Real Emotions: The Impact of Photorealistic Avatar Personalization on Emotion in Virtual Reality

  • 1186. VisGuardian: A Lightweight Group-based Visual Privacy Control Technique For Smart Glasses in Home Environments

  • 1187. VisceroHaptics: Investigating the Effects of Gut-based Audio-Haptic Feedback on Gastric Feelings and Gastric Interoceptive Behavior

  • 1188. VisiPrint: Previewing 3D-Print Appearance from Real Material Samples

  • 1189. Vistoria: A Multimodal System to Support Fictional Story Writing through Instrumental Image-Text Co-Editing

  • 1190. Visualising Pianists' Touch: Transcribing Expressive Piano Performance from Audio to Piano Key Motion

  • 1191. Visualizing Tree-of-analysis: Facilitating Conversational Visual Analytics for Novices

  • 1192. VizCrit: Exploring Strategies for Displaying Computational Feedback in a Visual Design Tool

  • 1193. Voice-Based Chatbots for English Speaking Practice in Multilingual Low-Resource Indian Schools: A Multi-Stakeholder Study

  • 1194. VoiceRay: 3D Object Selection Technique for Occluded and Dense Environments in Virtual Reality

  • 1195. VueBuds: Visual Intelligence with Wireless Earbuds

  • 1196. WELDAR: Augmenting Live Hands-On Training with In-Situ Guidance for Novice Learners

  • 1197. Walking with robots: Video analysis of human-robot interactions in transit spaces

  • 1198. WatchHand: Enabling Continuous Hand Pose Tracking On Off-the-Shelf Smartwatches

  • 1199. Water On My Block: Reflections on Building A Participatory Artificial Intelligence System For Precision Weather With Scientists and An Urban Community

  • 1200. Wearable AR for Restorative Breaks: How Interactive Narrative Experiences Support Relaxation for Young People

  • 1201. Wearing Many Avatars: How Users Express, Shift and Perceive Identity Across Contexts in Social VR

  • 1202. WeavePrint: A Generative Method for Woven-like Additive Manufacturing Based on Parametric Weave Structures

  • 1203. What Happened to Scenario-Based Design in HCI?: A Scoping Review

  • 1204. What Users Like and Don’t Like About Occupational Exoskeletons: Experiences and Implications From a Focus Group Study

  • 1205. What to Expect When You're Self-Tracking: Lived Experiences of Expectant Individuals and Perspectives of Care Providers on Pregnancy Data Practices

  • 1206. When AI Gets It Wrong: Scaffolding AI Hallucination Detection for Children Through Chatbot Creation

  • 1207. When AI Gives Advice: Evaluating AI and Human Responses to Online Advice-Seeking for Well-Being

  • 1208. When AI Rewrites the News: How Sentiment, Framing, and LLM Disclosure Shape Perceptions

  • 1209. When Assistive Technologies become Provocations: Unpacking Access in HCI practices using Crip Technoscience, Mouth Interfaces, and XR

  • 1210. When Audio Is Enough: Design-Tradeoffs in Multi-Story MR Navigation

  • 1211. When Designers Sweat: Behavioral Traces of GenAI Co-Creation

  • 1212. When EmotionTech Causes Harm: The Case of Therapeutic XR

  • 1213. When Feasibility of Fairness Audits Relies on Willingness to Share Data: Examining User Acceptance of Multi-Party Computation Protocols for Fairness Monitoring

  • 1214. When Fingers Become Tools: Rendering Virtual Tool Inertia with a Finger-Mounted Extending Rod

  • 1215. When Generative AI Is Intimate, Sexy, and Violent: Examining Not-Safe-For-Work (NSFW) Chatbots on FlowGPT

  • 1216. When Hands Meet Physics in Virtual Reality: Effects of Interaction Fidelity on User Experience

  • 1217. When Handwriting Goes Social: Creativity, Anonymity, and Communication in Graphonymous Online Spaces

  • 1218. When Help Hurts: Verification Load and Fatigue with AI Coding Assistants

  • 1219. When LLMs Enter Everyday Feminism on Chinese Social Media: Opportunities and Risks for Women’s Empowerment

  • 1220. When Less Can Be More: Evaluating the Impact of Animated and Interactive Demonstrations in Voice-Assisted Counting Games for Young Children

  • 1221. When Metrics Mislead: Parents’ Lived Realities in the Public Safety Net

  • 1222. When Nobody Around Is Real: Exploring Public Opinions and User Experiences On the Multi-Agent AI Social Platform

  • 1223. When Plants Play: Rethinking Plant Materiality in Digital Games

  • 1224. When Play Hurts: Understanding Common Barriers in Movement-Based Games

  • 1225. When Scaffolding Breaks: Investigating Student Interaction with LLM-Based Writing Support in Real-Time K-12 EFL Classrooms

  • 1226. When Seconds Count: Designing Real-Time VR Interventions for Stress Inoculation Training in Novice Physicians

  • 1227. When Stereotypes GTG: The Impact of Predictive Text Suggestions on Gender Bias in Human-AI Co-Writing

  • 1228. When Workout Buddies Are Virtual: AI Agents and Human Peers in a Longitudinal Physical Activity Study

  • 1229. When Your Boss Is an AI Bot: Exploring Opportunities and Risks of Manager Clone Agents in the Future Workplace

  • 1230. When Your Therapist Is an Algorithm: Understanding the Role of AI in Mental Health Mobile Applications

  • 1231. When a Robot Communicates Through Air: Contextual Interpretations of Wind and Olfactory Cues

  • 1232. When the Codec Hallucinates: User Perceptions of Miscompressed Images

  • 1233. When the World Opens up: Journeys of People with Intellectual Disabilities in Social Virtual Reality

  • 1234. When to Explain: Modeling User Need for Explanations in Real-World Autonomous Driving

  • 1235. Where Digital Meets Place: Deriving Strategies for Curating Mixed Reality Exhibitions in Public Spaces

  • 1236. Where Do I 'Add the Egg'?: Exploring Agency and Ownership in AI Creative Co-Writing Systems

  • 1237. Who You Explain To Matters: Learning by Explaining to Conversational Agents with Different Pedagogical Roles

  • 1238. Why Creators Break Rules: Quantitative Evidence on Moral Disengagement and Self-Control

  • 1239. Why Johnny Checks but Doesn’t Alert: Reporting as the Missing Step in Verifiable Internet Voting

  • 1240. Why stressed, Mom?: Exploring Family Reflection on Social and Emotional Sensor Data through Family Informatics

  • 1241. Wire Your Way: Hardware-Contextualized Guidance and In-situ Tests for Personalized Circuit Prototyping

  • 1242. With Visual Integrity and Care: A Framework for Mixed Methods Research on Visual Social Data

  • 1243. With, not For: Co-Designing a Patient-Facing AI Companion Concept for the Emergency Department Waiting Area

  • 1244. WordCraft: Scaffolding the Keyword Method for L2 Vocabulary Learning with Multimodal LLMs

  • 1245. Words to Describe What I’m Feeling: Exploring the Potential of AI Agents for High Subjectivity Decisions in Advance Care Planning

  • 1246. Worker Discretion Advised: Co-designing Risk Disclosure in Crowdsourced Responsible AI (RAI) Content Work

  • 1247. WristPP: A Wrist-Worn System for Hand Pose and Pressure Estimation

  • 1248. XSynth: GenAI-Empowered Shared Mental Model Building for Conceptual Design Collaboration in Extended Reality

  • 1249. Xspine: Integrating Motion Sensing Capability into Dynamic Structures Using Multi-material FDM 3D Printing

  • 1250. Y-zipper: 3D Printing Flexible–Rigid Transition Mechanism for Rapid and Reversible Assembly

  • 1251. You Are a River: Reorienting a Civic WaterBot from the Bottom Up

  • 1252. Your Call—Keep or Wrap: Examining the Impact of Self-regulatory Intervention on Short-form Video Consumption Behavior

  • 1253. Zenergy: Designing Taoist-Inspired Transformative Nature Imagery for Everyday Empowerment

  • 1254. Zenflow: Investigating MR Transitions for Enhancing Sleep and Relaxation

  • 1255. Zip-up Print: Rapid and Assemblable 3D printing Using 2D Flattened Zipper-like Structures

  • 1256. `I Know I Can Do the Job, It’s Just Putting It Down’: Using Personas as a Mirror to Identify Strengths

  • 1257. ``Control Is a Trajectory, Not a Point'': Conceptualizing Control in Human-AI Co-Creativity

  • 1258. ``God says we are right!'': The Interplay between Religion and Propaganda on Arabic Social Media

  • 1259. ``How would I know what I would want from or with them?'': Supporting A-Spec Approaches to Developing Relationships Through Online Platforms

  • 1260. ``It Feels Like I am Invited to Communicate'': Mediating Ad-Hoc Bystander-VR User Interruptions Through Proactive Proxies

  • 1261. ``It Hasn’t Lived in Our Society”: Investigating Cultural Sensitivity in LLM Chatbots for Emotional Support

  • 1262. ``No One Should Know I Used This App": Challenges and Design Opportunities for Digital Mental Well-Being Support for Young Saudi Women

  • 1263. ``What If My Face Gets Scanned Without Consent'': Older Adults' Experiences with Biometric Payment

  • 1264. iRULER: Intelligible Rubric-Based User-Defined LLM Evaluation for Revision

  • 1265. iTagPDF: Towards Finally Automating PDF Accessibility

  • 1266. skCAD: A Design Tool for Solid Knitting with Automatic Pattern Generation

  • 1267. triMorph: Bridging Shape-Change and Cross-Sensory Correspondences for Haptic Interaction

  • 1268. µCap: Instrumental Music Captions for Deaf and Hard-of-Hearing Individuals

  • 1269. ‘I Will Dream Sweet Dreams’: Understanding Remote Companionship Volunteer Activities for Factual Orphans in Rural China

  • 1270. “All I was told is that I’m not clean, I’m impure”: Understanding Muslim Women’s Experience of Menstrual Education

  • 1271. “Are Compliments Bad Now?”: Comparing LLMs and Human Interpretations of Gender Microaggressions in the Workplace

  • 1272. “Capture Your Experience at This Moment”: Collecting Concurrent User Experience Data in Immersive Virtual Environment

  • 1273. “Create an environment that protects women, rather than selling anxiety!”: Participatory Threat Modelling with Chinese Young Women Living Alone

  • 1274. “Do I Trust the AI?” Towards Trustworthy AI-Assisted Diagnosis: Understanding User Perception in LLM-Supported Clinical Reasoning

  • 1275. “Don’t Look, But I Know You Do”: Norms and Observer Effects in Shared LLM Accounts

  • 1276. “Even Breathing Feels Like Suffering”: Rethinking Information Infrastructures for Pollution and Marginalized Livelihoods

  • 1277. “Families are messy”: From Parent-Child Tensions to Family-Centered Design of Smart Home Technologies

  • 1278. “Helping Me Versus Doing It for Me”: Designing for Agency in LLM-Infused Writing Tools for Science Journalism

  • 1279. “I Am My Own Bot”: Everyday Resistance in Online Fashion Resale

  • 1280. “I Choose to Live, for Life Itself”: Understanding Agency of Home-Based Care Patients Through Information Practices and Relational Dynamics in Care Networks

  • 1281. “I Don't Trust it, but I Use it”: Navigating Trust, Privacy, and Identity in Disabled People’s Use of Generative AI

  • 1282. “I Felt Bad After We Ignored Her”: Understanding How Interface-Driven Social Prominence Shapes Group Discussions with GenAI

  • 1283. “I Wanted Them to Think That I Wrote That”: AI-Generated Self-Presentation on Dating Apps and Implications of Non-Disclosure on Informed Consent

  • 1284. “I Was Told to Come Back and Share This”: Social Media-Based Near-Death Experience Disclosures as Expressions of Spiritual Beliefs

  • 1285. “I followed what felt right, not what I was told”: Autonomy, Coaching, and Recognizing Bias Through AI-Mediated Dialogue

  • 1286. “It Became My Buddy, But I’m Not Afraid to Disagree”: A Multi-Session Study of UX Evaluators Collaborating with Conversational AI Assistants

  • 1287. “It Depends”: Re-Authoring Play Through Clinical Reasoning in Wearable AR Rehab Games

  • 1288. “It doesn’t make my life easier, doesn’t make it harder”: Human infrastructures of digital welfare in later life

  • 1289. “It’s Just a Wild, Wild West”: Harnessing Public Procurement as an AI Governance Mechanism

  • 1290. “I’ll Just Do It”: Designing for the Hidden Work of Collaborative Family Caregiving

  • 1291. “I’m happy even though it’s not real”: GenAI Photo Editing as a Remembering Experience

  • 1292. “My Parents’ Expectations Were Overwhelming”: Online Dating Romance Scams Targeting Minors in Iran Through Exploitation of Parental Pressure

  • 1293. “My Tummy Has a Little Dragon”: From Everyday Experiences of Gut Sounds to Interoceptive Interaction Design

  • 1294. “Standing Out While Blending In:” Learning from Experts about Designing Fashionable Wearable Experiences

  • 1295. “Studying Up” through Digital Ethnography: The Case of Conservative Caste Enclaves

  • 1296. “Technically speaking I’m at the top of the hierarchy”: How System Administrators Think About Power

  • 1297. “Tell Me Why You’re Asking”: Exploring How to Increase Engagement in Preference Feedback for Intelligent Notification Systems

  • 1298. “To be that one other brick in the pillar”: Online Communities, Platforms, and Collective Action in the BTS Industrial Complex

  • 1299. “Too Crowded for a Robot?”: Modeling Human Acceptance Criteria for Elevator-Riding Robots

  • 1300. “We Figure It Out Together”: A Framework for Relational Communication in Disabled and Neurodivergent LGBTQIA+ Romantic Partnerships

  • 1301. “What I’m interested in is something that violates the law”: Regulatory practitioner views on automated detection of deceptive design patterns

  • 1302. “Who moved my heart brush?” Realms of the Heart: A Human-AI Collaborative Gamified Adjuvant Treatment Application for Depressed Teens Based on Painting Therapy

  • 1303. 留白 (Liubai) at a Hushed Sanctuary: Layered Reflections on an Artist Residency

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