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All London Papers



  • 1. ``It Hasn’t Lived in Our Society”: Investigating Cultural Sensitivity in LLM Chatbots for Emotional Support (Imperial College London)

  • 2. AAC: An Acoustic Actor-Critic Trajectory Planning and Correction System for Stable Multi-Particle Levitation Displays (University College London)

  • 3. Understanding Workplace Relatedness Support among Healthcare Professionals: A Four-Layer Model and Implications for Technology Design (Imperial College London)

  • 4. "Words are not enough": Examining Emotional Support by Conversational AI for Caregivers (Northeastern University London )

  • 5. Let's Make a Community [of Practice]: Using Community-Based Participatory Design to Support Interdependence (University College London)

  • 6. Colour in Translation: Data, Models, and Benchmarking for Cross-Linguistic Colour Naming (Northeastern University London)

  • 7. Visualising Pianists' Touch: Transcribing Expressive Piano Performance from Audio to Piano Key Motion (Queen Mary University of London)

  • 8. Playing for Wellness: A Diary Study of Videogame Usage and Adolescent Wellbeing (University College London)

  • 9. Design Explorations of Instruments and Interactions with Bidirectional Haptic Couplings (Imperial College London)

  • 10. Towards Inclusive External Human-Machine Interface: Exploring the Effects of Visual and Auditory eHMI for Deaf and Hard-of-Hearing People (UCL Interaction Centre)

  • 11. What's the Point? How Users Functionalise Points in Gamified Systems (Imperial College)

  • 12. Understanding the Dynamics of Trust in Location-Based Games as Hybrid Spaces: The Players' Perspective (City University London)

  • 13. From Ephemeral to Actionable: Parent Perspectives on Speculative Family Speech Tracking (King's College London)

  • 14. Reimagining Data Work: Participatory Annotation Workshops as Feminist Practice (Queen Mary University of London)

  • 15. Security at the Border? The Lived Experiences of Refugees and Asylum Seekers in the UK (Royal Holloway University of London)

  • 16. ProVoice: Designing Proactive Functionality for In-Vehicle Conversational Assistants using Multi-Objective Bayesian Optimization to Enhance Driver Experience (UCL Interaction Centre)

  • 17. “Create an environment that protects women, rather than selling anxiety!”: Participatory Threat Modelling with Chinese Young Women Living Alone (King's College London)

  • 18. Privacy in Human-AI Romantic Relationships: Concerns, Boundaries, and Agency (King's College London)

  • 19. Grand Challenges around Designing Computers’ Control Over Our Bodies (University College London)

  • 20. Understanding Spatiotemporal-Aware Multimodal Conversational Search in the Outdoor Urban Space (City University London)

  • 21. Revealing the Power Dynamics of Collaborative Sense-Making supported by Participatory Data Physicalization (King's College London)

  • 22. Privacy and Safety Experiences and Concerns of US Women Using Generative AI for Seeking Sexual and Reproductive Health Information (King's College London)

  • 23. Improving Low-Vision Chart Accessibility via On-Cursor Visual Context (UCL Interaction Centre)

  • 24. Peeking Ahead of the Field Study: Exploring VLM Personas as Support Tools for Embodied Studies in HCI (UCL Interaction Centre)

  • 25. eHMI for All - Investigating the Effect of External Communication of Automated Vehicles on Pedestrians, Manual Drivers, and Cyclists (UCL Interaction Centre)

  • 26. Beyond the Manual: Mapping Peer-Generated Content about Wheelchair Care and Adaptation on YouTube (University College London)

  • 27. From Sleep Scores to Self-Knowledge: Older Adults’ Experiences with Tracking Sleep Using the Oura Ring (University College London)

  • 28. Sci-Fi Spark: A Human-AI Co-Creation System for Science Fiction Ideation (Imperial College London)

  • 29. "Computer Says No": Disabled Welfare Experiences and Envisioned Futures Under AI Governance (King's College London)

  • 30. KNIT: Computational Boundary Objects for Real-Time Convergence in Interdisciplinary Teams (Imperial College London)

  • 31. Video Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the Erdtree (Queen Mary University of London)

  • 32. From the Field to the Algorithm: Understanding Indian Ethnographers' Perspectives on Responsible AI (King's College London)

  • 33. Treading the Transparency Tightrope: A Taxonomy of Risks and Benefits of Foundation Model Data Transparency for Transparency Advocates (Sony AI)

  • 34. What Happens When Reviewers Receive AI Feedback in Their Reviews? (University College London)

  • 35. Investigating Bystander Privacy in Chinese Smart Home Apps (King's College London)

  • 36. Queering Character Creation: Player Perspectives on Choosing Characters' Gender and Sexual Orientation in Role-Playing Games (University College London)

  • 37. From Participation to Relational Engagement: Psychological Ownership in Digital Petitions (Imperial College London)

  • 38. HCI for Agroecology: Agri-Tech between Grassroots and Capitalism (City St George's, University of London)

  • 39. Does Background Music Matter in Data Videos? A Study of Music's Impact on Persuasion, Engagement, and Recall (City St George’s, University of London)

  • 40. Artists on a Decade of AI Evolution: An Interview Study of Affordances, Culture, and Artistic Practice with Machine Learning (University of the Arts London)

  • 41. BernO: A Breath-Driven Odor Display for Spatial Olfactory Interaction in VR (Imperial College London Level 4 Sherfield Building South Kensington )

  • 42. Nudging Attention to Workplace Meeting Goals: A Large-Scale, Preregistered Field Experiment (UCL)

  • 43. Human-AI Interaction for Time-Critical Sensemaking in Missing Persons Investigations (Imperial College London)

  • 44. Tracing Creativity: A Design Space For Creative Activity Traces in HCI (Queen Mary University London)

  • 45. Interpretive Cultures: Resonance, randomness, and negotiated meaning for AI-assisted tarot divination (Queen Mary University London)

  • 46. Designing Movement Generation Models in Collaboration With Voguing And Dancehall Dancers (University of the Arts London)

  • 47. Understanding How Mobile Interactions Shape Grasp and Contact Patterns Beyond the Touchscreen (UCL )

  • 48. Taking a Walk on the Wild Side: Effects of Walking in Synchrony with Pitch-Altered Footstep Sounds on Body Perception in Outside the Lab Contexts (University College London)

  • 49. GTA: Generative Traffic Agents for Simulating Realistic Mobility Behavior (UCL Interaction Centre)

  • 50. Take the Dog to the Park: Quadruped Robot for Joint Attention Training with Autistic Children in Naturalistic Settings (Imperial College London)

  • 51. Don't Worry, Just Follow Me: Prototyping and In-the-Wild Evaluation of Smart Pole Interaction Unit with Mobility (UCL Interaction Centre)

  • 52. BioHaptics: Emotion Modulation via Biosignal-Inspired Ultrasonic Mid-air Haptics in Video-Watching Experiences (University college london)

  • 53. Speaking of Food: Understanding How People Talk About Food Experiences (University College London)

  • 54. Req2CAD: bridging functional requirements and parametric CAD models to support conceptual 3D design (Imperial College London)

  • 55. The People's Gaze: Co-Designing and Refining Gaze Gestures with Users and Experts (King's College London)

  • 56. Holding MenstaRay: Expressing Menstrual Pain through Tactile and Knitted Soft Robotic Interactions (Imperial College London)

  • 57. A Meat-Summer Night's Dream: A Tangible Design Fiction Exploration of Eating Biohybrid Flying Robots (King's College London)

  • 58. Cohort Differences in Internet Use Among Older Adults: Evidence from the English Longitudinal Study of Ageing (ELSA) (UCL)

  • 59. Designing Interactive Movement Sonification For Hip-Hop Dance (University of the Arts London)

  • 60. A Sound Understanding --- An In-Situ Deployment of an Accessible Audio-Media Player with People Living with Aphasia (King's College London )

  • 61. The RepairBot Framework: Touch-Aware Conversational Agent for Hands on Clothes Repair (University College London)

  • 62. Agency-Enhanced Visual Search in VR: Robust to Distraction, Delay, and Perspective Shifts (Institute of Cognitive Neuroscience, University College London)

  • 63. Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies (City St. Geroge's, University of London)

  • 64. Exploring the Impacts of Background Noise on Auditory Stimuli of Audio-Visual eHMIs for Hearing, Deaf, and Hard-of-Hearing People (UCL Interaction Centre)

  • 65. NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People (Niantic Spatial)

  • 66. The Domestic Operating System: An Empirical Investigation of Digital Technology and Hidden Work in the Home (University College London)

  • 67. Chasing Meaning and/or Insight? A Survey on Evaluation Practices at the Intersection of Visualization and the Humanities (King's College London)

  • 68. MIRAGE: Enabling Real-Time Automotive Mediated Reality (UCL Interaction Centre)

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