1. ``It Hasn’t Lived in Our Society”: Investigating Cultural Sensitivity in LLM Chatbots for Emotional Support (Imperial College London)
2. AAC: An Acoustic Actor-Critic Trajectory Planning and Correction System for Stable Multi-Particle Levitation Displays (University College London)
3. Understanding Workplace Relatedness Support among Healthcare Professionals: A Four-Layer Model and Implications for Technology Design (Imperial College London)
4. "Words are not enough": Examining Emotional Support by Conversational AI for Caregivers (Northeastern University London )
5. Let's Make a Community [of Practice]: Using Community-Based Participatory Design to Support Interdependence (University College London)
6. Colour in Translation: Data, Models, and Benchmarking for Cross-Linguistic Colour Naming (Northeastern University London)
7. Visualising Pianists' Touch: Transcribing Expressive Piano Performance from Audio to Piano Key Motion (Queen Mary University of London)
8. Playing for Wellness: A Diary Study of Videogame Usage and Adolescent Wellbeing (University College London)
9. Design Explorations of Instruments and Interactions with Bidirectional Haptic Couplings (Imperial College London)
10. Towards Inclusive External Human-Machine Interface: Exploring the Effects of Visual and Auditory eHMI for Deaf and Hard-of-Hearing People (UCL Interaction Centre)
11. What's the Point? How Users Functionalise Points in Gamified Systems (Imperial College)
12. Understanding the Dynamics of Trust in Location-Based Games as Hybrid Spaces: The Players' Perspective (City University London)
13. From Ephemeral to Actionable: Parent Perspectives on Speculative Family Speech Tracking (King's College London)
14. Reimagining Data Work: Participatory Annotation Workshops as Feminist Practice (Queen Mary University of London)
15. Security at the Border? The Lived Experiences of Refugees and Asylum Seekers in the UK (Royal Holloway University of London)
16. ProVoice: Designing Proactive Functionality for In-Vehicle Conversational Assistants using Multi-Objective Bayesian Optimization to Enhance Driver Experience (UCL Interaction Centre)
17. “Create an environment that protects women, rather than selling anxiety!”: Participatory Threat Modelling with Chinese Young Women Living Alone (King's College London)
18. Privacy in Human-AI Romantic Relationships: Concerns, Boundaries, and Agency (King's College London)
19. Grand Challenges around Designing Computers’ Control Over Our Bodies (University College London)
20. Understanding Spatiotemporal-Aware Multimodal Conversational Search in the Outdoor Urban Space (City University London)
21. Revealing the Power Dynamics of Collaborative Sense-Making supported by Participatory Data Physicalization (King's College London)
22. Privacy and Safety Experiences and Concerns of US Women Using Generative AI for Seeking Sexual and Reproductive Health Information (King's College London)
23. Improving Low-Vision Chart Accessibility via On-Cursor Visual Context (UCL Interaction Centre)
24. Peeking Ahead of the Field Study: Exploring VLM Personas as Support Tools for Embodied Studies in HCI (UCL Interaction Centre)
25. eHMI for All - Investigating the Effect of External Communication of Automated Vehicles on Pedestrians, Manual Drivers, and Cyclists (UCL Interaction Centre)
26. Beyond the Manual: Mapping Peer-Generated Content about Wheelchair Care and Adaptation on YouTube (University College London)
27. From Sleep Scores to Self-Knowledge: Older Adults’ Experiences with Tracking Sleep Using the Oura Ring (University College London)
28. Sci-Fi Spark: A Human-AI Co-Creation System for Science Fiction Ideation (Imperial College London)
29. "Computer Says No": Disabled Welfare Experiences and Envisioned Futures Under AI Governance (King's College London)
30. KNIT: Computational Boundary Objects for Real-Time Convergence in Interdisciplinary Teams (Imperial College London)
31. Video Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the Erdtree (Queen Mary University of London)
32. From the Field to the Algorithm: Understanding Indian Ethnographers' Perspectives on Responsible AI (King's College London)
33. Treading the Transparency Tightrope: A Taxonomy of Risks and Benefits of Foundation Model Data Transparency for Transparency Advocates (Sony AI)
34. What Happens When Reviewers Receive AI Feedback in Their Reviews? (University College London)
35. Investigating Bystander Privacy in Chinese Smart Home Apps (King's College London)
36. Queering Character Creation: Player Perspectives on Choosing Characters' Gender and Sexual Orientation in Role-Playing Games (University College London)
37. From Participation to Relational Engagement: Psychological Ownership in Digital Petitions (Imperial College London)
38. HCI for Agroecology: Agri-Tech between Grassroots and Capitalism (City St George's, University of London)
39. Does Background Music Matter in Data Videos? A Study of Music's Impact on Persuasion, Engagement, and Recall (City St George’s, University of London)
40. Artists on a Decade of AI Evolution: An Interview Study of Affordances, Culture, and Artistic Practice with Machine Learning (University of the Arts London)
41. BernO: A Breath-Driven Odor Display for Spatial Olfactory Interaction in VR (Imperial College London Level 4 Sherfield Building South Kensington )
42. Nudging Attention to Workplace Meeting Goals: A Large-Scale, Preregistered Field Experiment (UCL)
43. Human-AI Interaction for Time-Critical Sensemaking in Missing Persons Investigations (Imperial College London)
44. Tracing Creativity: A Design Space For Creative Activity Traces in HCI (Queen Mary University London)
45. Interpretive Cultures: Resonance, randomness, and negotiated meaning for AI-assisted tarot divination (Queen Mary University London)
46. Designing Movement Generation Models in Collaboration With Voguing And Dancehall Dancers (University of the Arts London)
47. Understanding How Mobile Interactions Shape Grasp and Contact Patterns Beyond the Touchscreen (UCL )
48. Taking a Walk on the Wild Side: Effects of Walking in Synchrony with Pitch-Altered Footstep Sounds on Body Perception in Outside the Lab Contexts (University College London)
49. GTA: Generative Traffic Agents for Simulating Realistic Mobility Behavior (UCL Interaction Centre)
50. Take the Dog to the Park: Quadruped Robot for Joint Attention Training with Autistic Children in Naturalistic Settings (Imperial College London)
51. Don't Worry, Just Follow Me: Prototyping and In-the-Wild Evaluation of Smart Pole Interaction Unit with Mobility (UCL Interaction Centre)
52. BioHaptics: Emotion Modulation via Biosignal-Inspired Ultrasonic Mid-air Haptics in Video-Watching Experiences (University college london)
53. Speaking of Food: Understanding How People Talk About Food Experiences (University College London)
54. Req2CAD: bridging functional requirements and parametric CAD models to support conceptual 3D design (Imperial College London)
55. The People's Gaze: Co-Designing and Refining Gaze Gestures with Users and Experts (King's College London)
56. Holding MenstaRay: Expressing Menstrual Pain through Tactile and Knitted Soft Robotic Interactions (Imperial College London)
57. A Meat-Summer Night's Dream: A Tangible Design Fiction Exploration of Eating Biohybrid Flying Robots (King's College London)
58. Cohort Differences in Internet Use Among Older Adults: Evidence from the English Longitudinal Study of Ageing (ELSA) (UCL)
59. Designing Interactive Movement Sonification For Hip-Hop Dance (University of the Arts London)
60. A Sound Understanding --- An In-Situ Deployment of an Accessible Audio-Media Player with People Living with Aphasia (King's College London )
61. The RepairBot Framework: Touch-Aware Conversational Agent for Hands on Clothes Repair (University College London)
62. Agency-Enhanced Visual Search in VR: Robust to Distraction, Delay, and Perspective Shifts (Institute of Cognitive Neuroscience, University College London)
63. Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies (City St. Geroge's, University of London)
64. Exploring the Impacts of Background Noise on Auditory Stimuli of Audio-Visual eHMIs for Hearing, Deaf, and Hard-of-Hearing People (UCL Interaction Centre)
65. NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People (Niantic Spatial)
66. The Domestic Operating System: An Empirical Investigation of Digital Technology and Hidden Work in the Home (University College London)
67. Chasing Meaning and/or Insight? A Survey on Evaluation Practices at the Intersection of Visualization and the Humanities (King's College London)
68. MIRAGE: Enabling Real-Time Automotive Mediated Reality (UCL Interaction Centre)